Описание
(updated and likely unstable beta version on github)
## Rolling Health
A **rework of the HUD and Health system**, making it more in-line with the one from _Earthbound._
### 🤔 what does it do?
The first thing you will notice is that **the hud has been replaced**, and now looks a lot different:

what _used to_ be your hunger, health and air has now been squished into a neat RPG-style container.
Thanks to the addition of the rolling health, an indicator has also been added to show what your health will decrease to.
### 📕 the rolling health mechanic
The concept is quite simple.
- If you take damage, your health "slowly" decreases towards what it _would be_ after you got damaged.
- this allows for much more interesting and complicated combat, while being simple to understand.
### Config options
quite a few things can be changed to help tailor the mod's experience, such as:
- The health loss rate
- whether or not to display the custom HUD.
### 💻 info for programmers
Want to [learn how this mod works](https://github.com/AnOpenSauceDev/Odometer)?
if you have an issue, please feel free to file one on [the repository](https://github.com/AnOpenSauceDev/Odometer/issues).