Описание
# Roadworks
Roadworks add immersive, American-style traffic management features to Minecraft. **It is currently in beta, so please expect some bugs!** Currently, the mod adds markings, cones, signals, bollards, and signs, though more may come in the future.
## Todo
- Add an included resource pack to add European-style signage
- More signs
- More markings
- Pedestrian crossing signals
- Make CC an optional dependency
## Features
### Signals
Controllable via a Traffic Controller and can be connected to one with a linker. Signals connected to a traffic controller can be controlled via a ComputerCraft computer, wrapped as a peripheral.
### Posts
Posts connect when placed next to each other. They can connect to signals and signs.
### Signs
Signs can be placed onto posts, or onto walls. Many are currently included, but there will hopefully be even more in the future.
### Markings
Most that extend over a whole block will connect to a filler is placed in the correct way. Hopefully it's pretty easy to understand.
### Bollards
Pretty simple. Kinda neat.
## CC API
This will be improved in the future and moved to a wiki page.
### `getSignalType(id: int): string?`
Gets the type of signal ID. Will be one of:
- `three_head`
- `three_head_left`
- `three_head_right`
- `three_head_straight`
- `five_head_left`
- `five_head_right`
### `getSignals(): table`
Gets all signals connected to this controller. This returns an array of dictionaries containing the signal ID and the signal's type.
### `getSignalsOfType(type: string): table`
Returns an array of IDs which have the specified type. See `getSignalType` for available types.
### `hasId(id: int): boolean`
Returns true if the traffic cabinet has the specified id.
### `hasLight(type: string, light: string): boolean`
Returns true if the specified type has the specified light.
### `setThreeHead(id: int, red: boolean, yellow: boolean: green: boolean): boolean`
Sets the specified three-head signal of ID to the specified values.
### `setFiveHead(id: int, red: boolean, yellowLeft: boolean: greenLeft: boolean, yellowRight: boolean, greenRight: boolean): boolean`
Sets the specified five-head signal of ID to the specified values.
## Contribute
If you find a bug or have a feature request, please make an issue. PR's, as always, are accepted and appreciated. PR's will not be accepted if they produce bugs or add additional dependencies.