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RIAutomobility (Automobility Addon)

An addon adds more frame to Automobility

Modrinth equipment technology transportation

Описание

# RIAutomobility **A powerful addon for Automobility — More vehicles, more freedom, more fun.** ### Introduction RIAutomobility is a Forge addon for [Automobility](https://www.curseforge.com/minecraft/mc-mods/automobility), bringing a rich new vehicle experience to Minecraft 1.20.1. Whether you want to drive unique automobiles in survival mode, or you are a map / modpack author looking to create custom vehicles for your players, this mod has you covered. *** ### Features #### Ready-to-Drive New Vehicles The mod includes a variety of carefully designed built-in vehicle components, available directly in the creative inventory or craftable at the Auto Mechanic Table: * **Double Motorcar Series** — Wooden, Copper, Steel, Golden, Bejeweled (5 variants) * **Quad Motorcar Series** — Wooden, Copper, Steel, Golden, Bejeweled (5 variants) * **Special Vehicles** * **Lorry** — Large truck with container storage * **DMC12** — Classic sports car styling * **Standard Formula** — Formula racing style * **Matching Wheels** — Custom wheels for DMC12 and Standard Formula #### Multi-Seat Vehicle System RIAutomobility adds true multi-seat support. Invite your friends for a ride, or switch seats while driving for a different travel experience. #### Datapack Custom Vehicles The most powerful feature of this mod: **create your own vehicles using only JSON — no coding required!** * Define new frames and wheels via datapacks * Freely adjust vehicle stats: weight, dimensions, grip, seat layout, hitboxes, camera position * Attach custom models and textures through resource packs * Optional: add Auto Mechanic Table recipes for survival-mode crafting #### Dual Rendering Engine Support Whether you are a modeling beginner or veteran, RIAutomobility has the right tools for you: * **JsonEM** — Simple JSON entity models, great for getting started quickly * **GeckoLib** — Powerful animated models with complex animation support #### Safe & Stable Resource Handling * Missing resources won't crash the game. A placeholder model is shown with a friendly tooltip warning. * Custom models are automatically loaded after entering a world — no manual refresh needed. *** ### Dependencies | Mod |Minimum Version |Note | | ------------ |------------------ |------------------- | | Forge |47.1.x |Mod loader | | Automobility |0.4.2+1.20.1-forge |Required dependency | | GeckoLib |4.x |Required dependency | *** ### Installation 1. Install Forge for Minecraft 1.20.1 2. Place the following jars into your `mods` folder: * `automobility-0.4.2+1.20.1-forge.jar` * `geckolib-forge-1.20.1-4.x.x.jar` * `riautomobility-1.0.x.jar` 3. Launch the game. New vehicle components can be found in the **RIAutomobility** creative tab. *** ### Screenshots Built-in vehicles: DMC12, Standard Formula, Quad Motorcar, and Lorry *** ### For Content Authors Want to add exclusive vehicles for your modpack or server? RIAutomobility makes it simple: 1. Write JSON definitions for vehicle stats in a datapack 2. Put your models and texture files in a resource pack 3. Optional: add Auto Mechanic Table crafting recipes 4. Place the datapack in the world's `datapacks/` folder and the resource pack in `resourcepacks/` For detailed JSON format documentation, field explanations, and a complete example, please refer to the [README](https://github.com/SShakusora/RIAutomobility#data-driven-guide) in the GitHub repository. *** ### Open Source & License This project is open-sourced under the **MIT License**. * GitHub Repository: [Click to visit](https://github.com/SShakusora/RIAutomobility) * Found a bug? Feel free to report it on GitHub Issues *** _Developed and maintained by Shinonome Shakusora._ ***