Описание
# RIAutomobility
**A powerful addon for Automobility — More vehicles, more freedom, more fun.**
### Introduction
RIAutomobility is a Forge addon for [Automobility](https://www.curseforge.com/minecraft/mc-mods/automobility), bringing a rich new vehicle experience to Minecraft 1.20.1.
Whether you want to drive unique automobiles in survival mode, or you are a map / modpack author looking to create custom vehicles for your players, this mod has you covered.
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### Features
#### Ready-to-Drive New Vehicles
The mod includes a variety of carefully designed built-in vehicle components, available directly in the creative inventory or craftable at the Auto Mechanic Table:
* **Double Motorcar Series** — Wooden, Copper, Steel, Golden, Bejeweled (5 variants)
* **Quad Motorcar Series** — Wooden, Copper, Steel, Golden, Bejeweled (5 variants)
* **Special Vehicles**
* **Lorry** — Large truck with container storage
* **DMC12** — Classic sports car styling
* **Standard Formula** — Formula racing style
* **Matching Wheels** — Custom wheels for DMC12 and Standard Formula
#### Multi-Seat Vehicle System
RIAutomobility adds true multi-seat support. Invite your friends for a ride, or switch seats while driving for a different travel experience.
#### Datapack Custom Vehicles
The most powerful feature of this mod: **create your own vehicles using only JSON — no coding required!**
* Define new frames and wheels via datapacks
* Freely adjust vehicle stats: weight, dimensions, grip, seat layout, hitboxes, camera position
* Attach custom models and textures through resource packs
* Optional: add Auto Mechanic Table recipes for survival-mode crafting
#### Dual Rendering Engine Support
Whether you are a modeling beginner or veteran, RIAutomobility has the right tools for you:
* **JsonEM** — Simple JSON entity models, great for getting started quickly
* **GeckoLib** — Powerful animated models with complex animation support
#### Safe & Stable Resource Handling
* Missing resources won't crash the game. A placeholder model is shown with a friendly tooltip warning.
* Custom models are automatically loaded after entering a world — no manual refresh needed.
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### Dependencies
| Mod |Minimum Version |Note |
| ------------ |------------------ |------------------- |
| Forge |47.1.x |Mod loader |
| Automobility |0.4.2+1.20.1-forge |Required dependency |
| GeckoLib |4.x |Required dependency |
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### Installation
1. Install Forge for Minecraft 1.20.1
2. Place the following jars into your `mods` folder:
* `automobility-0.4.2+1.20.1-forge.jar`
* `geckolib-forge-1.20.1-4.x.x.jar`
* `riautomobility-1.0.x.jar`
3. Launch the game. New vehicle components can be found in the **RIAutomobility** creative tab.
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### Screenshots
Built-in vehicles: DMC12, Standard Formula, Quad Motorcar, and Lorry
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### For Content Authors
Want to add exclusive vehicles for your modpack or server? RIAutomobility makes it simple:
1. Write JSON definitions for vehicle stats in a datapack
2. Put your models and texture files in a resource pack
3. Optional: add Auto Mechanic Table crafting recipes
4. Place the datapack in the world's `datapacks/` folder and the resource pack in `resourcepacks/`
For detailed JSON format documentation, field explanations, and a complete example, please refer to the [README](https://github.com/SShakusora/RIAutomobility#data-driven-guide) in the GitHub repository.
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### Open Source & License
This project is open-sourced under the **MIT License**.
* GitHub Repository: [Click to visit](https://github.com/SShakusora/RIAutomobility)
* Found a bug? Feel free to report it on GitHub Issues
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_Developed and maintained by Shinonome Shakusora._
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