Описание

# Welcome to reViva!
**reViva aims to recreate Minecraft Pocket Edition 1.1 inside of Minecraft Java 1.20.1, in look, feel, features, and mechanics.**
## [▶️ Watch the trailer! (Click Me!) ▶️](https://youtu.be/awizkN0sIaE)
reViva stays faithful to Pocket Edition in many aspects. It is a recreation of MCPE, but it's not a continuation, meaning that the feature set inside the game is also reverted to the old.
**If Modrinth App gives you an error, install the MRPACK manually via the Modrinth website and import it into Modrinth. If you're still experiencing issues, use [Prism Launcher](https://prismlauncher.org/) _I will be attempting to fix this bug in the next update ASAP._**
## reViva changes the game in many ways, with great attention to detail:

- Worlds will generate similarly to how they do in Minecraft PE
- Caves will no longer generate with biomes or deepslate (they will still go down to Y = -64, but the MCPE cave generation is used).
- Grass blends between biomes smoothly like in Pocket
- Biomes and villages are brought back to their old state.
- Structures not present in MCPE 1.1 have been removed.
- Oceans are completely reverted to their pre-Aquatic Update state.
- The Nether is reverted to the one before the Nether Update.

- All blocks and items in the game have been reverted to those accessible in MCPE 1.1
- The combat has been reverted to the old Java 1.8 system (except for sword blocking and fishing rods)
- Zombie Pigmen have been brought back
- Quasi connectivity is removed
- Tile entities can now be pushed by pistons
- The Wither fight now resembles the one from MCPE
- Enchanted golden apples can be crafted again, with 8 gold blocks around an apple.
- The fishing loot is reverted to the old loot pool
- Item frames are now blocks instead of entities
- Bedrock bridging is now in the game
- The stonecutter is back in the game, and has the modern-day functionality.
- Carved pumpkins replace pumpkins and can be used to craft pumpkin seeds.
- Use color codes when typing in signs via a GUI
- The swimming mechanics are reverted to pre-Aquatic Update
- The MCPE mushroom stem is in the game (Creative mode only)
- Distant Horizons has been added to simulate MCPE's stunning render distances
- Choose your skin (client side only) via the Quick Skin mod
- Villager trading has been disabled **(This is only until I find a system that matches MCPE well! It will be brought back when I find one.)**

- When hovering over a block in the world, the block gets highlighted like in MCPE
- All textures have been reverted to Programmer Art
- Wool textures and shulker box textures have been reverted to the old colors
- Beds now have 2D icons instead of showing the 3D item
- Creeper/Zombie/Skeleton/Wither Skeleton/Dragon heads now have the 2D item icons from MCPE (player heads were not edited for ease of use with custom heads)
- The Sponge and Wet Sponge are reverted to their old texture
- Dropped items now render in 2D
- Water now is more similar to MCPE's opacity
- Spawn eggs now have their MCPE names of **Spawn [Entity]**
- *Carved Pumpkin* is renamed to *Pumpkin*, *Dirt Path* is renamed to *Grass Path*, and *Enchanting Table* is renamed to *Enchantment Table*
- Shulker spawn egg has been reverted to MCPE 1.0
- Lighting matches MCPE more closely
- The glass/glowstone/sea lantern/redstone lamp placing sounds are reverted to the MCPE sound
- The netherrack and nether bricks sounds are reverted to the MCPE sounds
- The water splash sound is reverted to the old
- The sounds for doors, trapdoors, fence gates and chests have also been reverted
- Lava is reverted back to the old texture from MCPE
- Piston arms are from MCPE
- Jungle leaves are opaque
- MCPE splash texts have been brought back

Several menus feature MCPE-like interfaces, such as:
- Menu screen
- Pause screen
- Skin Customizer
- Sign editor
- "Profile" section of the Settings menu
- Add Server & Direct Connect menus
- Death screen
Many other menus feature MCPE themed interfaces (there is a limit to how much I can customize menus), such as:
- Create World
- World Selector
- Multiplayer Server Selector
- Chat & Online Settings
- Invite menu
**Keep in mind - many texts on buttons in reViva are not re-colored. This is because only static texts can be colored with a custom hex code and have the text shadow disabled, this is not a bug.
Some static texts, though, have not been colored for consistency.**

- The inventories have 2 UI choices: Pocket and Classic.
1. The Pocket UI is a skin of the Java UI, to match Pocket Edition closely. Lots of attention to detail was put into the colors for the slots. This affects all inventories - Creative, Survival, and all blocks which have a GUI.
2. The Classic UI is an imitation of the Windows 10 and Apple TV editions of the game. This only affects the Creative inventory, Beacon menu, and Stonecutter menu.
- Additionally, the Creative inventory has the old Minecraft PE tabs with the exact same order of items.
_The _Pocket_ UI is automatically enabled. You can change this in the resource pack settings._

You can invite players to your world again via the e4mc mod!
In the pause screen, just click **Invite via e4mc**, set up the world, and enjoy playing with friends!

- Infested stone blocks are marked with the border **for the item model only** (this isn't an MCPE feature but I added it for convenience).
- F3 Debug screen matches the screen from Minecraft Beta.
- The Grass Path and Farmland have been added to the Creative inventory.
- You can activate a coordinates HUD per-world via `/trigger ch_toggle`

I hope you enjoy playing reViva as much as I enjoyed making it!
If you want to see more of what I do, you should check out my YouTube!
I made this modpack in my own time, so if you'd like to, I'd really appreciate it if you would check out my socials and perhaps share reViva with friends!
https://youtube.com/c/SushiMCPE
https://solo.to/sushimcpe