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ReverseConnect

This is a mod that allows the host to connect to the guests for the purpose of playing together online.

Modrinth utility

Описание

# Preface I had a sudden inspiration while playing a large modpack with friends, and designed this mod. This is a mod that allows the host to connect to the guests for the purpose of playing together online. Yes, you heard that right! The host doesn't need to set up intranet penetration — let the guest do it! Then the host uses this mod to connect to the guest, and the guest can enter the host's world! _Note: This is meant for client/modpack multiplayer, do NOT use it on a dedicated server!!!_ It is recommended to use this mod together with mods like [[LSP] Lan Server Properties](https://modrinth.com/mod/lan-server-properties) that adjust multiplayer parameters. This mod does not have features like toggling online mode. For version 1.16.x, non-premium players will need [[MOF] Offline Multiplayer](https://github.com/MCTeamPotato/MultiOfflineFix) Fix to enable multiplayer. 1.12.x requires the following prerequisite: [MixinBooter](https://modrinth.com/mod/mixinbooter) # What's the use? ## For two-player multiplayer: You don't want to be the host and open a map, but you do have a public IP / intranet penetration. In this case, you can let your friend be the host and open the map, use this mod to connect to your client, and then you can join your friend's world! Plus, your friend (the host) doesn't need any public IP or intranet penetration. ## For multiplayer with more than two players: In large modpacks (e.g., tech modpacks,ic2 ...), machines updating generate a lot of data, and bandwidth consumption increases with each additional player. Therefore, the host needs intranet penetration with higher bandwidth to ensure smooth gameplay for guests. This mod allows each guest to set up their own intranet penetration for multiplayer, thus reducing the host's reliance on intranet penetration and lowering the bandwidth requirement for a single intranet penetration._ Whoever connects consumes their own public bandwidth:)_ # Configuration File None. (Configuration is handled with JSON, no line breaks or indentation >