← Назад к ресурсам
R

Respawn Complex

Respawn to the closest point you set

Modrinth adventure game-mechanics management

Описание

# Respawn Complex Respawn to the closest respawn point ## Feature - Multiple respawn points and respawn to the closest one - **Will disable respawn anchor and bed set spawn** - Optional require activation before respawn - Two activation method, interact and moving. - Optional points sync with blocks with `#respawn_complex:respawn_point` tag. - Since the blocks are a tag, you can modify the blocks to sync with a datapack - Sync means auto create/remove point when place/break by player - Respawn anchor, waystones(from the two), beacon is `#respawn_complex:respawn_point` by default - Respawn anchor only works in level that can work - Notice: the generated blocks won't be treated as point before anyone interact it. So, it's recommend to using activation and set method to interacting ## Commands - `/spawn` Teleport to the closest spawn point - `/spawn list` List all spawn point block position - `/spawn set` Set current position as spawn point - `/spawn remove` Remove the closest point in 4 blocks ## Permissions Works with [luckperms](luckperms.net/) All admin permission will need op level 3 without luckperms - `respawncomplex.command.spawn` - `respawncomplex.admin.command.set` - `respawncomplex.admin.command.remove` - `respawncomplex.admin.command.list"`