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Create: Resourceful Refinement

Improved industrial refinement of your mineral resources through automation, metallurgy and progressively complex fluid management, all powered by Create!

Modrinth technology

Описание

![Running Hot Update Banner](https://cdn.modrinth.com/data/cached_images/687e71949d06b1ca3eea695f9555aeb9b94a1627.png) Improved industrial refinement of your mineral resources through automation, metallurgy and progressively complex fluid management, all powered by Create! ![Resourceful Refinement Banner](https://cdn.modrinth.com/data/cached_images/9f04a36ea0bcf7376f445eddf0fbc05338d1af84_0.webp) ## **About:** **Resourceful Refinement** is an addon for Create which builds upon the gameplay loop for obtaining mineral resources, increasing your production outputs, and automating large-scale industrial processes. Instead of relying on overly-optimised cobblestone generators or vanilla mob farms that don't require player engagement or infrastructure support, Resourceful Refinement provides an alternative source for your basic metals which is renewable, automatable, and progression orientated, making the process of constructing your factory a deep and fulfilling experience. Through managing new fluids and mechanical processing blocks, Resourceful Refinement helps to bridge the gap between Minecraft and factory-game experience inspired by _Satisfactory_ and _Factorio_. Resourceful Refinement is an ongoing development process, that will slowly build upon its framework, and introduce new content and avenues for automating materials in unique ways over time. The aim is to design and implement new content while obeying three core principles; _Innovation_, _Versitility_, and _Efficiency_. This project is currently in _Alpha_. ---------------- ### *Update - v0.3 - Running Hot* Major feature release: Carbonox processing and Radiators! - Turn slugy unrefined carbonox into efficient fuels through refineries and distilleries - Construct extensive Combusion Chamber engines to power your factories and contraptions - Cool down engines, or heat up distilleries and refineries with Radiators and a new heating condition system - Automate milking with the Milking Station - Brew tasty drinks with customisable status effects via the Brewer's Tap - Adjusted recipes and balancing around ore processing, carbonox processing, and geyser generation ## **Content:** ### **Mechanical Blocks** ![Mechanical blocks](https://cdn.modrinth.com/data/cached_images/08ae56c27216dd5b443bf833a8a7b0fd78670316.png) - **Mechanical Fluid Sieve**: Dredge by-products from fluids passing through the sieve. Stack sieves vertically to improve their output rates - **Mechanical Forge Mould & Casting Depot**: Cast fluids directly into items on depots and belts - **Blender Blade**: Spin entities around or passively damage them - **Milking Station**: Extract fluids or rare drops from certain mobs automatically --- ### **Fluid Refinement** ![Fluid refinement multiblocks & geysers](https://cdn.modrinth.com/data/cached_images/bc453196a60321fbe7a4a5e5cfdb61550e9d16e7_0.webp) - Discover naturally spawning **geysers** as you explore the world, which you can manually harvest yourself, or exploit with a Fracking Pylon. - Crimsite, Veridium, Ochrum, Asurine, Lava, and Carborax geysers spawn naturally in most overworld biomes or underground. Scorchia geysers can be found rarely throughout the nether. - **Fracking Pylon**: Extract endless resources from geysers, by turning water and kinetic input into molten ores using powerful Fracking Pylons - **Fluid Refinery**: Refine ores into efficient derivatives, or produce effective alloys and blends that beat mixer recipes in the Fluid Refinery - **Distillery Towers**: Convert simple fluids and items into more effective products by bringing the heat and sealing them in distilleries for extensive amounts of time - **Advanced Pump**: Pump fluids up to twice as far away, and reverse the direction of flow on command - **Fuel Tanks**: Easily store fluids in Fuel Tanks, and provide passive tank capacity to adjacent Combustion Chambers without the need for a pump - **Molten Fluids**: Ore fluids progressively improve as you proceed along their refinement tree, from _molten_, to _catalysed_, to _purified_ fluids. --- ### **Heating & Power** ![Radiators & Heatable Blocks](https://cdn.modrinth.com/data/cached_images/9cc83acacf4b2746d66afcf747e95b54196e60c0.png) - Build upon Create's native _Heat Conditions_ system with a new _Extended Heat Condition_ framework that allows you to both heat _and_ cool! - **Distillery Towers**: Convert simple fluids and items into more effective products by bringing the heat and sealing them in distilleries for extensive amounts of time - **Radiators**: Pump thermal fluids through Radiators to heat or cool their immmediate envronment. Provide heat fro crafting recipies to basins, refineries, and even distillery towers. - **Combustion Chamber**: Generate high stress from chainable carbonox-powered engines. Improve their efficiency by pumping coolant through radiators, or attaching an Encased Fan --- ### **Spray Painting & Gels** ![Paint blocks & Hosegun](https://cdn.modrinth.com/data/cached_images/bc4c2e3dae11f93ad6608372d90366d914ffc4de.png) - **Paint Nozzles** spray blobs of paint out in an arc, dyeing colored blocks, or creating gelled surfaces! Any fluid can be turned into a gel and coat solid surfaces. Some gels are speedy, some gels are sticky or bouncy, and some gels are molten hot! - **Hoseguns** allow players to spray gels whereever they like, turning any landscape into a colorful paintball fight. - **Fluid Refill Stations** provide an access point for players to refill fluid containers with ease, or can be used to bind Hoseguns to a Tracking ID. When paired with Display Links and Display Boards, you can track and display the number of gel blocks created by an individual hosegun, or an entire team! - Never sure how to get the last few pesky drops of fluid out of a tank or refinery without breaking it? Rest assured, the **Plunger** is here to do the dirty work. --- ### **Dynamic Items** ![Coatings & recipe](https://cdn.modrinth.com/data/cached_images/c4037ae4d6aec0800c463a7036b5608150850144.png) - Improve your tools and indefinitely extend their durability by using a Casting Depot and Forge Mould to coat your tools in molten fluids. Coatings act as a secondary durability bar, and each apply their own special effect while active. - Brew tasty drinks via the Brewer's Tap from a variety of fluids, and flavour them dynamically with foods and ingredients to create simple potions ## **Compatibility & Requirements:** Resourceful Refinement is a _NeoForge_ mod for 1.21.1 **Requires** Create 6.0.10+ and JEI 19.27.0.336 **Known Incompatibilities:** - _Create Aeronautics_ should be used with caution. Multiblock structures (like Fluid Refineries, Sieve stacks, or Fracking Pylons) built on existing simulated physics contraptions work fine with little to no issues. If simulated contraptions containing these are assembled or disassembled however, the affected multiblock structures are known to sometimes break and cause crashes or leave behind indestructible ghost blocks. In the future, I hope to address this. If you encounter any bugs or crashes, please notify me and provide a crash log or steps to reproduce the issue. ## **Roadmap:** ![v0.3 Roadmap](https://cdn.modrinth.com/data/cached_images/e600198c600632a79ae8a1e21405e6556f292f53.png)