← Назад к ресурсам

RedFX (Blood Particle)

Spice up combat by adding blood effects!

Modrinth decoration

Описание

![RedFX](https://cdn.modrinth.com/data/cached_images/caeb5add1562e24e217071d2f747bd0bf19332b4.png) ### A client sided mod adding blood effects to the game! ⚠️ NOTE: RedFX 2.0 for versions below 1.21.1 have not been tested and may be buggy! ⚠️ RedFX is a highly configurable, client sided mod that adds blood particles and splatters. These effects are triggered when a mob or player takes damage. ![A screenshot of a blood splatter](https://cdn.modrinth.com/data/cached_images/a1dcea12d933b5394f27badf14e8107571f43fd8.png) # Features ### 🩸 Dynamic blood effects Blood particles paint dynamic blood splatters on surfaces like walls and floors rather than simply creating particles particles, to improve performance and aesthetics. ### 🩹 Low HP dripping Mobs below 35% health will contantly bleed (roughly 1 drop every 2 - 4 seconds) ### 🪜 Dynamic surface adaption Because of the way the mod works, the splatters will adapt to slabs, stairs, and other blocks, rather than hanging off the edge. ### 📄 Simple configuration menu The config menu is simple, yet gives you a lot of control over the mod, from color saturation config to blood particle size config (requires mod menu mod if on fabric) ### 🌈 Entity specific blood colors Different mobs have different blood colors, such as red, purple, green, and yellow blood. Blood splatters are bound to a 16x16 pixel grid per block, making the blood splatters fit better into the world compared to previous versions of RedFX. ## Trailer: (outdated) ## Blood colors - Red blood - Blue blood (Warden) - White blood? (All skeletons) - Purple blood (Enderman/Ender Dragon) - Green blood (Slime/Creeper) - Lava blood (Magma cube/Blaze) ## Compatibility RedFX is compatible with Physics Mod by Haubna, however, you must disable block particle physics in general settings ## Important notes -The NeoForge port has been fixed and now works.