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ReanimateMC

Enable your players to revive their fallen comrades, promoting cooperation and teamwork. Add a new dimension to your gameplay with this unique feature.

Modrinth adventure game-mechanics social

Описание

## New wiki! https://matissead.github.io/ReanimateMC/ ![Version](https://img.shields.io/badge/version-Release_1.2.10-green.svg) ![Minecraft](https://img.shields.io/badge/Minecraft-1.21.6-blue.svg) ![Spigot](https://img.shields.io/badge/Spigot-1.21.6-orange.svg) # ReanimateMC ![ReanimateMC Cover](https://i.postimg.cc/3RHh8WJy/reanimate-mc-cover.jpg) ![Cover help](https://i.postimg.cc/WzLwfL8c/Chat-GPT-Image-12-avr-2025-18-34-14.png) ![Iron Golem Reanimator](https://i.postimg.cc/63Hwyct1/Chat-GPT-Image-21-oct-2025-15-48-37.png) ### Overview ReanimateMC is a revolutionary plugin that transforms Minecraft’s conventional death system. Instead of a player dying instantly when their health reaches zero, the plugin introduces an intermediary state—KO (knockout). This innovative mechanic allows for dynamic role-play and strategic decision-making by giving players a chance to be revived by teammates or executed by adversaries. Perfect for Hardcore Survival, role-play, or tactical PVP servers, ReanimateMC injects a new level of depth into the gameplay experience. ### New Features - KO state now persists if a player disconnects. - KO players can press the swap-hand key to send a distress signal that places a beacon and alerts allies. ## Commands Spoiler ### /reanimatemc reload - **Permission:** `reanimatemc.admin` - **Usage:** `/reanimatemc reload` - **Description:** Reloads the plugin’s configuration and language files. ---------- ### /reanimatemc revive - **Permission:** `reanimatemc.revive` - **Usage:** `/reanimatemc revive ` - **Description:** Forcefully revives a player who is in the KO state. ---------- ### /reanimatemc knockout - **Permission:** Typically requires admin privileges (suggested: `reanimatemc.admin`) - **Usage:** `/reanimatemc knockout ` - **Description:** Forces a player to enter the KO (knockout) state. ---------- ### /reanimatemc status - **Permission:** No special permission required (accessible to all users) - **Usage:** `/reanimatemc status ` - **Description:** Displays the current state of the player (KO, revived, or normal). ---------- ### /reanimatemc crawl - **Permission:** No special permission required (command can only be executed by a player in the KO state) - **Usage:** `/reanimatemc crawl` - **Description:** Toggles the KO player's state between being fully immobilized (prone) and crawling slowly. ---------- ### /reanimatemc removeGlowingEffect - **Permission:** Operator - **Usage:** `/reanimatemc removeGlowingEffect ` - **Description:** In order to force removing the glowing effect on a plyer ## Permissions Spoiler ### reanimatemc.admin - **Description:** Grants access to all administrative commands, including reloading the plugin and managing player states. ---------- ### reanimatemc.revive - **Description:** Allows players to forcefully revive others who are in the KO state. ---------- ### reanimatemc.knockout - **Description:** Permits players to force a player into the KO state. ---------- ### reanimatemc.status - **Description:** Enables players to check the current state of any player (KO, revived, or normal). ---------- ### reanimatemc.crawl - **Description:** Allows players in the KO state to toggle between being fully immobilized and crawling slowly. ---------- ### reanimatemc.removeGlowingEffect - **Description:** Grants the ability to forcefully remove the glowing effect from a player, typically used by operators. ## Compatibility: Bukkit, Spigot, Magma, Sponge ## Native Version : 1.20.1 ## Author: Jachou # Statistics