Описание
# RealisticCruelty
Adds dynamic blood splatter effects to Minecraft's creatures.
When a creature is attacked, blood particles and a blood mist are generated from the point of impact. Blood particles collide with blocks, leaving blood stains on the surfaces they hit, while also producing additional blood splashes.
## Features
* **Dynamic Blood Splatter**
* Blood particles and blood mist are generated at the point of impact.
* The amount and velocity of blood particles are based on the damage dealt.
* Particles can collide with blocks and leave blood stains on their surfaces.
* Additional blood splashes are generated when particles hit surfaces.
* **Three Splatter Types**
* **Melee** — Blood effects caused by direct melee attacks.
* **Projectile** — Blood effects caused by projectiles.
* **Explosion** — Blood effects caused by explosions.
* Each type has its own configurable particle spread and velocity settings.
* **Different Blood Colors**
* Some creatures have blood colors different from the default red:
* **Glow Squid** — Cyan
* **Slime** — Dark Green
* **Warden** — Deep Blue
* Blood colors and related effects can be configured.
* **Creature-Specific Effects**
* Not every creature produces blood.
* Some creatures produce different types of particles instead.
* For example, **Skeletons** produce bone fragments when damaged rather than blood.
* **Highly Configurable**
* Blood particle spread and velocity can be configured separately for melee, projectile, and explosion damage.
* Blood colors and creature-specific effects can also be customized through the mod configuration.
## Screenshots


