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RealisticBiomes

Dynamically transform the biomes of your world depending on the surrounding environment!

Modrinth game-mechanics

Описание

# RealisticBiomes This plugin allows *you* to define what it takes for every biome to be what it should. Using RealisticBiomes, you can set what blocks are required to transform a desert to a jungle, plains, or anything you desire! The plugin is fully configurable, lightweight (or at least tries to be), and adds a great layer of depth to your server! ## Default Configuration The configuration is fairly straight forward and mostly explained inside the file, but placed here for reference! ```yaml # How often should our check tasks run? Not recommended to change unless you want to see the changes quicker. tasks: # How often should we check modified chunks for potential biome changes? Time in seconds stamp-interval: 360 # How often should chunks evolve if all conditions are met? Recommended to keep it the same or higher than the stamp interval evolve-interval: 400 # Which worlds should we run our checks on? # Try only including overworld type worlds. enabled-worlds: - world # Biomes that will never be changed go here. # Since the biome evolution usually goes through the entire chunk, it's recommended to keep the included cave biomes # As you wouldn't want instances of lush caves or deep dark biomes transforming into plains etc. blacklisted-biomes: - LUSH_CAVES - DRIPSTONE_CAVES - DEEP_DARK use-biome-blacklist-as-whitelist: false biomes: # Biome Name goes here PLAINS: # Blocks and the amount required for each block GRASS_BLOCK: 16 DIRT: 50 OAK_LOG: 30 OAK_LEAVES: 30 # The time it should take to transform, if all blocks are correct. This is in seconds. time: 3600 ``` ## Support if you're having any difficulty with the plugin, or have any potential bugs, you're welcome to join our discord server to request changes! https://discord.gg/AUxhxweY9U