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RDQ

Cross Server | Quests | Ranks | Tree | Passives/Unlocks | Stats | Achievements

Modrinth economy game-mechanics utility

Описание

# 🌧️ RDQ 6 — RaindropQuests **Progression. Competition. Identity.** RDQ is a modern, performance-focused Minecraft progression plugin that combines **ranks, bounties, quests, and perks** into one cohesive system designed for long-term servers. Whether you run a **survival server**, **RPG world**, or **competitive economy**, RDQ gives players meaningful goals — and reasons to keep playing. Questions? Ask us on [Discord](https://discord.gg/cSyUXSeZ8k)! > ⚠️ **Current Status** > RDQ 6 is currently in **ALPHA** > • Rank, Perks, & Bounty systems are functional > • Quests are actively being developed --- ## 🚀 Why RDQ? Most progression plugins solve **one problem**. RDQ solves **player motivation**. ✔ Clear progression paths ✔ Player-driven PvP incentives ✔ RPG-style perks & abilities ✔ Built for modern servers (Java 21, async, scalable) RDQ is designed to be: - **Fast** (async operations + caching) - **Stable** (database-backed persistence) - **Flexible** (fully config-driven) - **Future-proof** (Java 21+, modern APIs) - **Backwards Compatible** (planned update) --- ## 🧭 Core Systems ### 🏆 Rank Progression System Create meaningful player identities using class-style rank trees. **Features** - Multiple rank trees (Warrior, Mage, Rogue, Cleric, Merchant, Ranger) - GUI-based progression views - Configurable requirements: - Player statistics - Permissions - Economy balance - Items - Optional **LuckPerms integration** for automatic group assignment Perfect for: - RPG servers - Class-based survival - Economy-driven progression --- ### 🎯 Bounty Hunting System Turn PvP into **player-driven content**. **Features** - Player-placed bounties - Configurable minimum & maximum bounty values - Item and currency based bounties - Pooled bounties - Multiple payout methods: - Instant reward - Virtual storage - Drop-on-death - Chest-based rewards *(Premium)* - Hunter statistics & leaderboards - Vault economy integration Great for: - PvP servers - Survival with risk/reward - Anti-grief incentive systems --- ### ⚡ Perk System *(In Development)* Unlock abilities that feel **earned**, not overpowered. **Planned & In Progress** - Toggleable and event-based perks - Potion effects, passive bonuses, special abilities - Cooldowns & durations - Rank-based & requirement-based unlocking - Premium-only perk types planned > 🔧 Perks are actively being developed and will enter **beta** during RDQ 6.x --- ### 📜 Quest System *(Planned)* Quests will integrate directly with: - Rank progression - Perks - Economy rewards - [RaindropCentral](https://raindropcentral.com) Designed for: - Daily & repeatable quests - Long-term progression goals - RPG storylines - Multi-server questlines --- ## 🌐 [RaindropCentral](https://raindropcentral.com) Integration **Unify Your Minecraft Ecosystem** RDQ is designed to integrate seamlessly with **RaindropCentral**, transforming your server into a connected ecosystem that extends beyond Minecraft itself. Unify your server with: - **Analytics** - **Storytelling** (coming soon) - **Rewards** (coming soon) - **Player identity** - **Voting** (coming soon) All managed through a single, cohesive control center. ### What [RaindropCentral](https://raindropcentral.com) Adds ✔ Web-based dashboards for player progression ✔ Centralized tracking of ranks, bounties, perks, and future quests (coming soon) ✔ Online & offline rewards tied to in-game achievements (coming soon) ✔ Data-driven insights into player behavior and engagement ✔ Community-facing profiles that make progression visible and meaningful (in development) ### Why It Matters Empower your community with **data-driven insights** and **engaging player experiences** that exist both **in-game and online**. [RaindropCentral](https://raindropcentral.com) allows you to: - Tell your server’s story beyond the game world - Reward players across platforms - Build long-term engagement with transparency and progression visibility > 🔗 RDQ works independently, but becomes exponentially more powerful when connected to **RaindropCentral**. --- ## ⚙️ Performance & Design RDQ is not a legacy plugin. Newer version optimization comes first. Older version support planned. - Java **21** - Async-first architecture - Virtual threads where supported - Database-backed persistence (Hibernate) - Caffeine caching for hot data - No blocking main-thread logic Supported platforms: - Bukkit - Spigot - Paper - Folia --- ## 🧩 Free vs Premium | Feature | Free | Premium | |------|------|---------| | Rank Trees | 1 active | Unlimited | | Cross-tree Switching | ❌ | ✅ | | Active Perks | 1 | Unlimited | | Premium Perk Types | ❌ | ✅ | | Bounty Distribution Modes | Instant only | All modes | | Future Quest Features | Limited | Full | --- ## 🧾 Commands /rq --- ## 🔐 Permissions - `raindropquests.player` - `raindropquests.admin.command` --- ## 🛠 Requirements - **Java 21+** - Minecraft **1.21** - Bukkit / Spigot / Paper / Folia ### Optional Integrations - Vault (economy) - LuckPerms (permissions) - [RaindropCentral](https://raindropcentral.com) (web ecosystem & analytics) - Plugin support such as Skills and Jobs (in development) --- ## 📦 Installation 1. Download and install [RCore](https://raindropcentral.com/products/rcore) 2. Download the appropriate RDQ JAR 2. Place it in your server’s `plugins/` folder 3. Start the server 4. Configure files in `plugins/RDQ/` 5. Restart & enjoy 🚀 --- ## 🧪 Development Status | System | Status | |------|--------| | Ranks | ✅ Stable | | Bounties | ✅ Stable | | Perks | ✅ Stable | | Quests | 🛠 In Development | | GUI Polish | 🛠 Ongoing | | Balancing | 🛠 Ongoing | RDQ 6 is actively developed with frequent updates. --- ## 💬 Who Is RDQ For? ✔ Servers focused on long-term player retention ✔ RPG or class-based survival servers ✔ PvP servers that want meaningful risk/reward ✔ Communities that want web-integrated progression ✔ Owners tired of outdated, monolithic plugins --- ## ❓ Frequently Asked Questions ### Is RDQ production-ready? RDQ 6 is currently in **ALPHA**. The **Rank** and **Bounty** systems are stable and actively used, while **Perks** and **Quests** are still under development. Expect frequent updates as the plugin approaches beta. ### Does RDQ work without [RaindropCentral](https://raindropcentral.com)? Yes. RDQ works fully as a standalone plugin. [RaindropCentral](https://raindropcentral.com) is an **optional integration** that adds web dashboards, analytics, and aggregated player data. ### Is RDQ pay-to-win? No. RDQ focuses on **progression and engagement**, not unfair advantages. All perks and ranks are configurable, allowing server owners to balance gameplay to fit their community. ### Can I customize ranks, bounties, and perks? Premium only. All systems are **fully configurable** via YAML: - Rank trees and requirements - Bounty limits and payouts - Perk effects, cooldowns, and unlock conditions No code changes required. ### Does RDQ support economy and permissions plugins? Yes. - **Vault** for economy integration - **LuckPerms** for permission and rank group syncing Both are optional. We fully support **JECurrency** integration. Other multi-currency plguins planned as needed. ### Will more features be added? Yes. RDQ is actively developed. Planned features include: - Full quest system - Full perk system - Expanded [RaindropCentral](https://raindropcentral.com) integration - GUI and UX improvements ## 🌧️ RDQ — Give Your Players a Reason to Progress RDQ isn’t just another plugin. It’s a **foundation for progression-based gameplay** — and with **[RaindropCentral](https://raindropcentral.com)**, a complete Minecraft ecosystem.