Описание
## What is this mod?
Panda's Weapon Editor Mod is an open-source weapon editor for Modern Warfare: Cubed. It allows you to modify existing weapons from [Modern Warfare Cubed](https://github.com/Cubed-Development/Modern-Warfare-Cubed/) (a free and open-source fork of Vic's Modern Warfare - check it out if you're not currently using it!).
- It will create a new folder in the `config/mwc` directory called `pwem` (Panda's Weapon Editor Mod) where all of your custom weapons will be stored.
- Each weapon will have its own `.json` file, which you can edit to your liking.
## Weapon Configuration
Here's a default configuration file for the **AACHoneyBadger**, and I will walk you through how to make your changes!
- Please note that there will be a lot more detail provided on our Wiki page for this GitHub repository. If you have additional questions, contact us on Discord (linked above).
```json
{
"stats": {
"damage": 5.4,
"fireRate": 0.8,
"recoil": 3.0,
"gravity": 0.0118,
"zoom": 0.9,
"group": "RIFLES"
},
"shooting": {
"single": true,
"burst": 0,
"auto": true
},
"sound": {
"shoot": "aac_honeybadger",
"silencedShoot": "aac_honeybadger",
"reload": "honeybadger_reload",
"unload": "honeybadger_unload",
"endOfShootSound": "gun_click",
"inspect": "m4a1_inspection",
"draw": "m4_draw"
}
}
```
### Stats
- `damage` - The amount of damage the weapon will do.
- `fireRate` - The rate of fire for the weapon.
- `recoil` - The amount of recoil the weapon will have.
- `gravity` - The amount of gravity the bullet will have while in the air (the higher the number, the more gravity).
- `zoom` - The amount of zoom the weapon will have when aiming down sights.
- `group` - The group the weapon will be in. This is shown in the gun's tooltip.
### Shooting
- `single` - Whether or not the weapon can shoot in single fire mode.
- `burst` - The amount of bullets the weapon will shoot in burst fire mode (0 to disable).
- `auto` - Whether or not the weapon can shoot in automatic fire mode.
### Sound
- `shoot` - The sound the weapon will make when shooting.
- `silencedShoot` - The sound the weapon will make when shooting with a silencer.
- `reload` - The sound the weapon will make when reloading.
- `unload` - The sound the weapon will make when unloading.
- `endOfShootSound` - The sound the weapon will make when it's out of ammo.
- `inspect` - The sound the weapon will make when inspecting.
- `draw` - The sound the weapon will make when drawing.