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pvp-toggle

Let your players decide if they want pvp!

Modrinth game-mechanics social utility

Описание

# PVP Toggle [![Available on Modrith](https://img.shields.io/badge/available-on_modrinth-green)](https://modrinth.com/plugin/pvp-toggle) ![Modrinth Downloads](https://img.shields.io/modrinth/dt/XIb24zNt) [![Discord](https://img.shields.io/discord/790676398602715208)](https://discord.gg/HAS9rmcWZF) Let your players choose when they want to fight! When a player is protected, **they can't get damaged by other players** and also **can't damage other players themselves.** Extensive configuration! # Commands | Command | Use | Permission | Aliases | |---------------------|-------------------------------------------|------------------------------|-------------------| | `/pvp` | Toggle pvp | `pvptoggle.pvp` | N/A | | `/pvp ` | Toggle pvp for user | `pvptoggle.pvp.others` | N/A | | `/pvp reload` | Reload the plugin | `pvptoggle.reload` | N/A | | `/pvpstatus` | Get if you are protected from pvp | `pvptoggle.pvpstatus` | `/pstatus`, `/ps` | | `/pvpstatus ` | Get if someone else is protected from pvp | `pvptoggle.pvpstatus.others` | `/pstatus`, `/ps` | # PlaceholderAPI Integration This plugin supports **PlaceholderAPI**, and comes with the following placeholders. - `%pvp-toggle_vulnerable%` Is the player vulnerable, expressed in *configurable* human-readable language. - `%pvp-toggle_boolvulnerable%` Is the player vulnerable, expressed in `true` of `false`. # Default config ```yml # What should messages be prefixed with? # You can use the formatting codes listed at https://minecraft.wiki/w/Formatting_codes#Color_codes prefix: "§4PvP »" # Should pvp be on by default? default-pvp: false # Do any worlds have PVPToggle disabled? disabled-worlds: # - world # What is the message sent to players in the chat if they try to use the pvp command while on cooldown? # %s is replaced by the time remaining, in the format of "1 minute and 32 seconds" or "32 seconds" cooldown-message: "%s of cooldown remaining." # After enabling pvp, how many seconds must a player wait before disabling it? cooldown: 120 # Should players be prevented from disabling pvp during a fight? anti-abuse: true # Should players be able to hit themselves? hit-self: true # Should particles be spawned when a player is hit, but protected? particles: true # Should a message be sent to a player when they hit another player, but fail because that player is protected? feedback: true # Should a player's pvp status be reset when they die? death-status-reset: true # Should pvp be turned on after a player dies? Doesn't apply if death-status-reset is false. death-status: false # How many seconds should a player's cooldown be set to when they die? -1 to disable. death-cooldown: -1 # After how many seconds should a player's pvp be automatically re-enabled? -1 to disable. limited-time: -1 # Should a player be sent a chat message when their pvp is automatically re-enabled? limited-message: "You are now %s" # Should a player be sent a chat message when they die? death-message: "You are now %s" # Should players be able to attack pets of protected players? protect-pets: true # Should players ever be able to hit their own pets? (More "friendlies" coming soon) friendly-fire: false # What should the message be when a player tries to attack someone but fails because they're protected? # %s is replaced with the name of the attacked. pvp-off-message: "You can't fight %s!" # %r is replaced with the name of the pet, for example "Wolf" or "King George II." pet-pvp-message: "You can't fight %s's %r!" # What should the message be when you try to attack your own team, but fail because friendly-fire is false? ff-message: "Friendly fire!" # What should the message be when toggle pvp? # %s is replaced with the new state, "Vulnerable" or "Protected" by default. toggle-message: "You are now %s" # What should the message be when the console tries to do something that only players can do? console-message: "§cYou can't use this command from the console." # What should the message be when someone tries to do something, but can't because they don't have permission to? permission-message: "You don't have permission to use this command." # What should the message be after reloading this plugin? reload-message: "Reloaded!" # What should the message be when the targeted player can't be found? # %s is replaced with the name of the targeted player. not-found-message: "%s isn't online." # What should the message be after toggling another player's pvp? # %s is replaced with the name of the targeted player. # %r is replaced with the new state, "Vulnerable" or "Protected" by default. remote-toggle-message: "%s is now %r" # What should the message be for checking pvp status? # %s is the name of the player # %r is the state; "Vulnerable" or "Protected" by default. (See: `disabled` and `enabled`) pvp-status-message: "Status of %s is now %r" # What should the words for the two states of pvp be? disabled: "§aProtected" enabled: "§cVulnerable" ``` > pvp-toggle IS NOT AFFILIATED WITH Microsoft Corporation, Minecraft IS A REGISTERED TRADEMARK OF Microsoft Corporation > > pvp-toggle IS NOT AFFILIATED WITH Rinth Inc, "Modrinth" IS A REGISTERED TRADEMARK OF Rinth Inc