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Pocket Repose

Adds a bigger on the inside suitcase.

Modrinth adventure equipment utility

Описание

Adds the **Traveler's Suitcase** block to Minecraft. Unlock and climb inside the **"bigger on the inside"** suitcase. Provides a **Pocket Dimension** that players can utilize and share. #### 💼 _The Traveler's Suitcase_ Interact with a repaired Key to bind your dimension. Sneak on an open suitcase to access your personal pocket dimension. Build and utilize the area within however you see fit. #### 🗝️ _The Keystone_ Craft, repair, and rename a broken key in order to unlock a suitcase and spawn a new pocket dimension. Share Keystone names to allow other players to enter your private dimension from their own suitcase. #### 🕳️ _The Pocket Dimension_ The pocket island is a safe space where mobs do not spawn. Entering the suitcase will bring you to your very own pocket island, individual to your key's name. Right-click anywhere inside a pocket dimension with a bone to change the players entry location. #### 🪶 _Capture Creatures_ Simply right-click a mob with your suitcase to capture them. While inside the pocket dimension you can change a mobs entry location with a lead. Right-click a mob inside your pocket dimension with a key to release them. #### _Traveller's Key_ #### _Traveller's Suitcase_ #### _Secret Barrel_ #### 🧩 _Compatibilities_ This mod is singleplayer and multiplayer friendly. Required on client and server if using on a server. This is a Fabric mod, requiring Fabric API. If using Sinytra Connector (Forge), reload your world after entring a pocket dimension for the first time to avoid bugs. #### 📟 _Commands_ **Set Captured Mobs Entry Point:** _Must be in a pocket dimension_ /pocketRepose setMobEntry **Set Player Entry Point:** _Must be in a pocket dimension_ /pocketRepose setPlayerEntry **Reset Player Entry Point:** _Can be anywhere_ /pocketRepose resetPlayerEntry **List Pocket Dimensions:** _Must be an OP_ /pocketRepose listDimensions **Capture Mob Blacklist:** _Must be an OP_ /pocketRepose MobBlacklist add/remove/list/clear **Can Capture Hostile Mobs:** _Must be an OP_ /pocketRepose canCaptureHostile true/false (default false) **Spawn Pocket Island:** _Must be an OP_ /pocketRepose spawnIsland true/false (default true) If true, the pocket island will spawn when binding a new key. If false, when binding a new key a grass block will spawn in place of the island. **Allow Recursion:** _Must be an OP_ /pocketRepose allowRecursion true/false (default true) Allows suitcases to work inside other suitcases. Suitcases with the same will not work within a dimension of the same name. #### ❓ _Q&A_ **Q: How do you enter a suitcase?** **A:** Craft a key and suitcase, rename the key in an anvil, right click the key, right click the suitcase with the key, then finaly sneak to enter. **Q: How are the pocket dimensions handled?** **A:** Pocket dimensions are linked to the keys, not the suitcases. Every time a key is renamed and bound, a new dimension is created under that specific name. Names can be shared or kept secret. **Q: What if my suitcase and key are destroyed?** **A:** Make a new key and rename it with the original name. Pocket dimensions cannot be lost. #### 🚧 _Known Issues_ Occasional teleport errors when attempting to leave if a player is carrying multiple suitcases with the same name as the dimension you are in.