Описание
Adds the **Traveler's Suitcase** block to Minecraft.
Unlock and climb inside the **"bigger on the inside"** suitcase.
Provides a **Pocket Dimension** that players can utilize and share.
#### 💼 _The Traveler's Suitcase_
Interact with a repaired Key to bind your dimension.
Sneak on an open suitcase to access your personal pocket dimension.
Build and utilize the area within however you see fit.
#### 🗝️ _The Keystone_
Craft, repair, and rename a broken key in order to unlock a suitcase and spawn a new pocket dimension.
Share Keystone names to allow other players to enter your private dimension from their own suitcase.
#### 🕳️ _The Pocket Dimension_
The pocket island is a safe space where mobs do not spawn.
Entering the suitcase will bring you to your very own pocket island, individual to your key's name.
Right-click anywhere inside a pocket dimension with a bone to change the players entry location.
#### 🪶 _Capture Creatures_
Simply right-click a mob with your suitcase to capture them.
While inside the pocket dimension you can change a mobs entry location with a lead.
Right-click a mob inside your pocket dimension with a key to release them.
#### _Traveller's Key_
#### _Traveller's Suitcase_
#### _Secret Barrel_
#### 🧩 _Compatibilities_
This mod is singleplayer and multiplayer friendly.
Required on client and server if using on a server.
This is a Fabric mod, requiring Fabric API.
If using Sinytra Connector (Forge), reload your world after entring a pocket dimension for the first time to avoid bugs.
#### 📟 _Commands_
**Set Captured Mobs Entry Point:** _Must be in a pocket dimension_
/pocketRepose setMobEntry
**Set Player Entry Point:** _Must be in a pocket dimension_
/pocketRepose setPlayerEntry
**Reset Player Entry Point:** _Can be anywhere_
/pocketRepose resetPlayerEntry
**List Pocket Dimensions:** _Must be an OP_
/pocketRepose listDimensions
**Capture Mob Blacklist:** _Must be an OP_
/pocketRepose MobBlacklist add/remove/list/clear
**Can Capture Hostile Mobs:** _Must be an OP_
/pocketRepose canCaptureHostile true/false (default false)
**Spawn Pocket Island:** _Must be an OP_
/pocketRepose spawnIsland true/false (default true)
If true, the pocket island will spawn when binding a new key.
If false, when binding a new key a grass block will spawn in place of the island.
**Allow Recursion:** _Must be an OP_
/pocketRepose allowRecursion true/false (default true)
Allows suitcases to work inside other suitcases.
Suitcases with the same will not work within a dimension of the same name.
#### ❓ _Q&A_
**Q: How do you enter a suitcase?**
**A:** Craft a key and suitcase, rename the key in an anvil, right click the key, right click the suitcase with the key, then finaly sneak to enter.
**Q: How are the pocket dimensions handled?**
**A:** Pocket dimensions are linked to the keys, not the suitcases. Every time a key is renamed and bound, a new dimension is created under that specific name.
Names can be shared or kept secret.
**Q: What if my suitcase and key are destroyed?**
**A:** Make a new key and rename it with the original name. Pocket dimensions cannot be lost.
#### 🚧 _Known Issues_
Occasional teleport errors when attempting to leave if a player is carrying multiple suitcases with the same name as the dimension you are in.