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PlayerEX: Directors Cut

PlayerEX is a Minecraft mod built using the Fabric ecosystem that adds RPG-themed attributes to the game and the player.

Modrinth adventure game-mechanics magic

Описание

![logo](https://cdn.modrinth.com/data/cached_images/f8dd730cf295dc3a449337df81cc47e010eddf3e.png) Forge when? (though more assembly is required, see further below) --- ![PlayerEX Screen at Level 5](https://i.imgur.com/E6eHmzO.png) The 4.0.0+ PlayerEX Screen ## 🧬 What Is PlayerEX: Director’s Cut? **PlayerEX: Director’s Cut** is a fundamentally rewritten and expanded version of **CleverNucleus’ [PlayerEx](https://modrinth.com/mod/playerex)**. It adds: - An **RPG-style leveling system** for players - A full suite of **custom attributes** (offense, defense, utility, magic, etc.) - **Skill points & refund points** with a dedicated screen - And now: **weapon & armor leveling**, letting your gear gain experience and power over time All of this is powered by **[Data Attributes: Director’s Cut](https://www.curseforge.com/minecraft/mc-mods/data-attributes-directors-cut)**, making PlayerEX **highly configurable and extremely modpack-friendly**. > 🔢 By default, PlayerEX DC uses a **level cap of 100**. > This cap can be fully adjusted via **Data Attributes** and the config. --- ## 🎮 Core Features ### 📈 Player Leveling & Attributes - Earn **experience** and **levels** beyond vanilla’s enchantment system. - Spend **skill points** in a clean, modern GUI (default hotkey: -). - Customize: - How many points you gain per level - Which attributes are available - How strong each attribute is per point Attributes are defined & modified via **Data Attributes DC**, meaning: - You can target **any attribute**, from base damage to custom modded stats. - You can create **complex formulas** instead of static bonuses. - Everything is **data-driven**, not hardcoded. --- ### 🛡️⚔️ Armor & Weapon Leveling PlayerEX now also supports **gear progression**: - **Weapons** can gain XP from combat (kills, damage dealt, etc., depending on config). - **Armor** can gain XP from damage taken, blocking, or other events. - Each item can **level up** and gain: - Attribute bonuses - Scaling effects (e.g. more damage, more defense, etc.) - Pack-defined perks via Data Attributes This system is: - **Optional** – you can disable it entirely or per-item. - **Configurable** – control XP rates, max levels, and how impactful leveling is. - **Modpack-oriented** – designed so you can build “ARPG-style” progression (Diablo/PoE/MMO vibes) on top of vanilla or other combat overhauls. --- ## 🧩 The PlayerEX Screen The PlayerEX screen provides: - A **non-intrusive, modern UI** built with `owo-lib`. - Sections for: - Current level, XP bar, and next level info - Attributes and their descriptions - Skill points / refund points - Fully extendable by other mods (e.g. WizardEX, RelicEX, EXHud) using PlayerEX’s APIs. You can open it with a **keybind** (default: -), and pack makers can change that in configs. --- ## 📦 Companion Mods (The “EX” Family) These are complementary but optional: - **[EXHud: Director’s Cut](https://modrinth.com/mod/exhud-directors-cut)** An **opinionated, highly configurable HUD** for PlayerEX and other systems - Custom bars and overlays for PlayerEX attributes - Compatibility with **[Thermoo](https://modrinth.com/mod/thermoo)**, **[AppleSkin](https://modrinth.com/mod/appleskin)**, and more - **[RelicEX: Director’s Cut](https://modrinth.com/mod/relicex-directors-cut)** An **ARPG-style loot system** for PlayerEX - Randomized relics dropped from mobs and chests - Rarities, weighted attributes, tomes, refund orbs, Dragon Stone level resets - **[WizardEX: Director’s Cut](https://modrinth.com/mod/wizardex-directors-cut)** A bridge between PlayerEX and **[Wizards](https://modrinth.com/mod/wizards)** / **[Spell Power Attributes](https://modrinth.com/mod/spell-power)** - Lets you tie **magic scaling** directly into PlayerEX attributes and gear progression --- ## 📚 Documentation Full documentation, including: - Attribute reference - Config options - Integration guides - Modpack tips and best practices …can be found here: 👉 **https://bareminimumstudios.github.io/Bare-Minimum-Docs/** --- ## 🛠️ For Modpack Authors PlayerEX: DC is built as a **toolbox** for RPG packs. You can: - Define **your own attribute set** or extend the default ones. - Control: - XP curve and **level cap** (default is 100) - Skill point and refund point gains - How expensive respecs are Enable and tune **weapon & armor leveling**: - Set max gear level - Control XP gain sources and rates - Attach attribute scaling or custom effects per gear level Paired with **Data Attributes DC**, you get **JSON-driven control** over almost every number in the system. --- ## 👨‍💻 For Developers You’re the fun ones. PlayerEX DC exposes: - A registry-based way to **define and modify attributes**, including custom ones. - The ability to **override any registered attribute** safely. - APIs to apply attributes to **any `LivingEntity`**, not just players. - Hooks for **screens and overlays** using `owo-lib`. - Integration points for: - Custom skills and trees - External XP sources - Your own gear/level systems that plug into PlayerEX data More technical details and examples are provided in the **docs** and on the **GitHub repository**. --- ## 🪨 Forge Users Yes, we see you. There is **no planned official Forge port** of PlayerEX: Director’s Cut. Forge builds will **not** be developed or supported. If you really want to try it on a Forge environment, you *may* be able to run it via **[Sinytra Connector](https://modrinth.com/mod/connector)**: > ⚠️ This is entirely **at your own risk**. > There is **no guarantee** it will work correctly, and **support cannot be provided** for Connector-based setups. --- ## 🙌 Contributors ### The People Who Made This A Reality - **The studio** – Bare Minimum Studios - **The wispforest team** 💖 – for `owo-lib` and general ecosystem magic - **One guy’s modpack** – you know who you are - **Literally YOU** – testers, packmakers, bug reporters, chaos gremlins - And most importantly, **CleverNucleus** – creator of the original PlayerEx ### Translators (legacy, `