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PlayerCrasher

Easily crash Minecraft Players across all versions by using a command.

Modrinth cursed magic utility

Описание

PlayerCrasher ## Overview An easy-to-use Minecraft plugin that enables the crashing of a player's game through the use of a command. ### Requires PacketEvents Ensure the [PacketEvents](https://modrinth.com/plugin/packetevents) library is installed on your server. ## Table of Contents - [Overview](#overview) - [Requires PacketEvents](#requires-packetevents) - [Showcase](#showcase) - [Supported Platforms & Versions](#supported-platforms--versions) - [Spoofers](#spoofers) - [Commands](#commands) - [Permission Nodes](#permission-nodes) - [Installation](#installation) - [Compiling From Source](#compiling-from-source) - [Prerequisites](#prerequisites) - [Steps](#steps) - [Credits](#credits) - [License](#license) ## Showcase ![Demo](https://cdn.modrinth.com/data/cached_images/4d5972c029713dfaf34d62bf7c81d62a076a1668.png) ## Supported Platforms & Versions | Platform | Supported Versions | |------------------------------------|--------------------| | Bukkit (Spigot, Paper, Folia etc.) | 1.8.8 - 1.21.3 | | Velocity | Latest Major | | BungeeCord (or any forks) | Latest Major | ## Features - **Completely Asynchronous** - The plugin is designed to be as lightweight as possible. All packet modifications are done asynchronously, so the main thread is never blocked. - **Folia Support** - The plugin integrates with [Folia](https://papermc.io/software/folia), which is a Paper fork that adds regionised multithreading to the server. - **Crash Detector** - By sending both a keep alive and transaction packet, the plugin can detect if a player has crashed, even if the player is still connected. - **Configurable** - The plugin is highly configurable, allowing you to adjust the settings to your liking. - **Update Checker** - The plugin automatically checks for updates on startup. If a new version is available, a message will be sent to the console. ## Usage/Examples - `/crash (player) [Method]` > **Note:** The method parameter is optional. If no method is provided, the plugin will use the most appropriate method > based on the player's version. **Methods:** - `Explosion` - `Particle` - `Position` ## Commands - `/pc` - Displays the plugin's version and author. - `/crash (player) [Method]` - Crashes the specified player's game. - `/crashinfo [player]` - Displays the client brand and version of the specified player. ## Permission Nodes Players that are OP (Operators) have these permissions by default. - `PlayerCrasher.Crash` Allows the player to use the /crash command. - `PlayerCrasher.Bypass` Exempts the player from being crashed when the /crash command is used on them. - `PlayerCrasher.Alerts` Makes the player receive alerts when a player is being crashed by another player. - `PlayerCrasher.CrashInfo` - Allows the player to use the /crashinfo command. - `PlayerCrasher.UpdateNotify` Makes the player receive an update notification when a new version is available. ## Installation 1. **Prerequisites**: Install [PacketEvents](https://modrinth.com/plugin/packetevents). 2. **Download**: Get the latest release from the [GitHub release page](https://github.com/Bram1903/MinecraftPlayerCrasher/releases/latest). 3. **Installation**: Move the downloaded plugin to your server's plugins directory. 4. **Configuration**: Customize settings in `config.yml`. 5. **Restart**: Restart the server for changes to take effect. ## Compiling From Source ### Prerequisites - Java Development Kit (JDK) version 21 or higher - [Git](https://git-scm.com/downloads) ### Steps 1. **Clone the Repository**: ```bash git clone https://github.com/Bram1903/MinecraftPlayerCrasher.git ``` 2. **Navigate to Project Directory**: ```bash cd MinecraftPlayerCrasher ``` 3. **Compile the Source Code**: Use the Gradle wrapper to compile and generate the plugin JAR file: Linux / macOS ```bash ./gradlew build ``` Windows ```cmd .\gradlew build ``` ## Credits Special thanks to: - **[@Retrooper](https://github.com/retrooper)**: Author of [PacketEvents](https://github.com/retrooper/packetevents). ## License This project is licensed under the [GPL3 License](LICENSE).