Описание
**Voxel player damage, rivers of blood, limb severing with gore, PhysX ragdoll physics.**


### This mod adds visual voxel-based player injuries,
### Key features:
- A voxel "hole" appears at the point of impact on the player.
- Blood pixels at the hit location, as well as blood particles and blood pools.
- if more than 5 bullets hit within 6 ticks, a body part detaches and turns into a physical model.
- Synchronization of player injuries between clients.
- Upon death, the player leaves behind an interactive ragdoll model ([thanks to PhysX-JNI](https://github.com/fabmax/physx-jni)).
- When killed by an explosion, body parts take heavy damage and are scattered.
- healing "wounds" with full HP
**commands:**
- /entity_damage models_clean - removes all physical models
- /entity_damage "player nick" reset - removes damage on the player