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Player Reach Display

Displays the player's latest hit distance on the HUD.

Modrinth utility

Описание

![Title](https://github.com/K1kiJiji/Player-Reach-Display/blob/master/docs/assets/title.png?raw=true) --- ## 📌 About **Reach Display** is a client-side HUD mod that displays the distance of your latest entity hit. It is useful for PvP, testing, or simply understanding how far your hits are landing. No server-side installation is required. ## ✨ Features - 📏 Displays your latest hit distance on the HUD - 🎨 Customizable text, shadow, and background colors - 🌈 Distance-based color bands - Add or remove distance color bands - Configure colors per distance range - 🧍 Entity filter support - Enable or disable filtering - Whitelist mode - Blacklist mode - 🪟 Adjustable HUD position - Drag-based position editor - Respects GUI scale and window resizing - 🔍 Adjustable HUD scale - 🔄 Multiple display formats: - `2.88` - `2.88 blocks` - `2.88 M` - ⏱️ Optional keep-last-distance behavior - Keep the last hit distance - Or reset after a configurable delay - ⚙️ In-game configuration screen - 🖱️ Popup color picker with ARGB hex editing - 💻 Fully client-side ## 🖼️ Screenshots ### 🎮 In-Game Preview ![Preview](https://github.com/K1kiJiji/Player-Reach-Display/blob/master/docs/assets/preview.gif?raw=true) ### ⚙️ Configuration Screen ![Config](https://github.com/K1kiJiji/Player-Reach-Display/blob/master/docs/assets/config.png?raw=true) ## 🛠️ Configuration You can configure the mod through Mod Menu, or through the mod's configuration screen if opened manually. Available options include: - HUD visibility - Text shadow - Text background - HUD scale - HUD position - Main color - Shadow color - Background color - Display format - Keep-last-distance behavior - Reset delay - Entity whitelist / blacklist - Distance-based color bands ## 📦 Installation Requires: - **Fabric Loader** - **Fabric API** Optional: - **Mod Menu** — recommended for opening the configuration screen easily ---