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Pika PvP

PikaPvP shows a customizable Target HUD with key PvP stats (HP, distance/ping/LOS, weapon, armor, offhand, effects). It helps you react faster in fights and works anywhere since it’s client-side.

Modrinth equipment game-mechanics

Описание

![PVP Main Thumb](https://cdn.modrinth.com/data/cached_images/356c5e494a0966dfe3a46a4e51d695ce3e169fdf.png) # PikaPvP — Client-Side Target HUD (Fabric + Forge) **PikaPvP** adds a clean, lightweight **Target HUD** for PvP. It displays key combat info for the player you’re aiming at — **no server plugin required**. **Client-side only.** It’s an overlay that organizes information your client can already access. **No gameplay changes.** It doesn’t modify mechanics like damage, reach, speed, or packets. --- ## Features * **Target + Health HUD** (clear, readable, color-coded) * Optional details: * **Absorption** * **Weapon info** (damage, cooldown, durability) * **Distance / Ping / Line of Sight** * **Movement speed multiplier** * **Armor stats** (armor, toughness, knockback resistance) * **Offhand detection** (Totem / Shield) + **Blocking** * **Armor pieces + durability** * **Status effects** (amplifier + timer, with max-limit to stay clean) --- ## Smart Targeting (stable in fights) * Prioritizes your **crosshair target** * Supports aim-tolerance for fast movement * **Sticky targeting** reduces flicker * **Stale timer** prevents outdated HUD info lingering --- ## Customization ![Settings Page](https://cdn.modrinth.com/data/cached_images/8f5b308e55a0bdef56c6be54f6749453e8f92f3b_0.webp) * Toggle sections on/off (minimal → full tactical) * Compact mode * HUD position (anchors + offsets + screen clamping) * Visual styling (opacity, padding, spacing) * Behavior tuning (range, tolerance, sticky/stale ticks) **Config:** `config/pikapvp.json` --- ## Controls * **O** — Open HUD Settings * **H** — Toggle HUD Also adds a **“PikaPvP HUD”** button to the **Pause Menu** and **Options Menu**. **ModMenu supported** (optional, Fabric). --- ## Requirements **Minecraft:** 1.21.x (>= 1.21.8, < 1.22) **Java:** 21+ ### Fabric * Fabric Loader **>= 0.15.0** * **Fabric API** required * ModMenu optional ### Forge * Forge (JavaFML) **58+** * No extra dependencies beyond Forge --- ## Server Notes Some servers may restrict what clients can see (e.g., other players’ health). In those cases, available HUD details depend on server rules — the mod remains useful for things like distance/ping/LOS/offhand/armor/effects where permitted. --- ## License **MIT** (modpack-friendly)