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Phantoms in the End

Moves phantoms from the Overworld to the End

Modrinth game-mechanics mobs

Описание

## Description This is a simple Mod that moves Phantoms from the Overworld to the End. - Phantoms will no longer spawn in the Overworld - Phantoms will now spawn in the End - `minecraft:spawn_phantoms` (previously `doInsomnia`) gamerule needs to be enabled for phantoms to spawn in the End - Unchanged behaviour: - Phantom AI - Phantoms will have a chance to spawn only if player hasn't slept for +3 game days (spawn chance increases with additional time without rest) - Chance and local difficulty affect how many phantoms spawn - Changed behaviour: - Phantoms now spawn regardless of sea level - Low local difficulty will no longer prevent phantoms from spawning at all - Time between spawn attempts is 1.5 longer to compensate for no daylight in the end - If there are 8+ phantoms in the End, no more phantoms will spawn - Phantoms will now spawn even if player is below solid blocks Note: This mod is likely not compatible with any other mod that adjusts Phantom spawning ### More mods Do you like this mod? Try some other mods I made, like: - [Harou's Leashed Fences](https://modrinth.com/mod/harous-leashed-fences) - [Small Netherite Beacons](https://modrinth.com/mod/small-netherite-beacons) - [Harou's Netherite Shulkers ](https://modrinth.com/mod/harous-netherite-shulkers)