Описание
PermaClicker keeps your attack input going while you're AFK: it mines continuously for block farms such as a cobblestone generator, or hits mobs and animals at full strength for mob and animal farms. It is intended for single-player or explicitly allowed environments, with configurable safety limits.
## Anti-cheat notice ⚠️
PermaClicker automates input behavior. Use it only where this is explicitly allowed. On many servers this may violate rules and can result in penalties such as kick/ban.
## Quick start for players 🎮
1. Put `PermaClicker` and `TurtleLib` (required dependency) in the `mods` folder.
2. Start the game.
3. Adjust the hotkeys in Minecraft's key binds if needed. Defaults: `F7` toggles PermaClicker on/off, `U` opens its settings.
4. Configure PermaClicker in-game via the config screen (on Fabric also available through Mod Menu).
If you need PermaClicker for Minecraft 26.2 or earlier, you can find previous releases on the [GitHub page](https://github.com/hrobasti/permaclicker-mod).
## What PermaClicker provides ✨
- click mode: **Mining** (holds attack to mine the targeted block) or **Mobs & Animals** (hits the targeted mob or animal whenever the attack cooldown is fully charged; never attacks players)
- configurable attack buffer for **Mobs & Animals** (`0..20` ticks, default `2`) as a safety margin against server lag
- runtime mode: **Focused** or **Background**
- auto-stop timer (`0..9999` minutes)
- optional movement lock while active
- status overlay in the action bar showing the active mode and remaining auto-stop time (can be disabled, configurable color)
- rebindable hotkeys and an in-game config screen for Fabric and NeoForge
- optional update checks via Modrinth and CurseForge (Stable / Beta / Alpha)
## Runtime behavior 🧭
- While PermaClicker is active, opening chat is intentionally blocked.
- In **Focused** mode, PermaClicker only runs while the game window is focused. `ESC` stops PermaClicker and opens the pause menu, `U` stops it and opens the settings.
- In **Background** mode, PermaClicker keeps running while the game window is unfocused or minimized. The pause menu and PermaClicker's own settings stay blocked while it is active; press `F7` to stop it first.
- The auto-stop timer only counts down while PermaClicker is actually working, so it pauses instead of running out in the background (e.g. Focused mode with an unfocused window).
- **Mobs & Animals** never jumps for you: hits land at full strength, but they are not jump critical hits.
## Tool durability
If you care about tool or weapon durability (they can break while PermaClicker runs), you can use [Inventory Profiles Next](https://inventory-profiles-next.github.io/en/downloads/) to replace them before they break or after they're broken.
## Configuration ⚙️
All settings are managed directly in the in-game config screen. Hotkeys are rebound in Minecraft's controls menu.
## Supported languages 🌍
PermaClicker bundles each locale as a JSON file. Included languages:
- 🇺🇸 English (en\_US)
- 🇩🇪 German (de\_DE)
- 🇸🇦 Arabic (ar\_SA)
- 🇪🇸 Spanish (es\_ES)
- 🇫🇷 French (fr\_FR)
- 🇮🇹 Italian (it\_IT)
- 🇯🇵 Japanese (ja\_JP)
- 🇰🇷 Korean (ko\_KR)
- 🇳🇱 Dutch (nl\_NL)
- 🇵🇱 Polish (pl\_PL)
- 🇵🇹 Portuguese (pt\_PT)
- 🇹🇷 Turkish (tr\_TR)
- 🇺🇦 Ukrainian (uk\_UA)
- 🇨🇳 Simplified Chinese (zh\_CN)
## More stuff
Check out my other projects:

**Timberella:** Tree capitator / cutting / felling, leaves decay and replanting abilities. Completely configurable.
[Get it!](https://modrinth.com/plugin/timberella)

**Underwater Trees:** Allows placing and growing tree saplings underwater, with optional light level requirements override.
[Get it!](https://modrinth.com/plugin/underwatertrees)
## Source code 🛠️
Source code and build instructions are available on [GitHub](https://github.com/hrobasti/permaclicker-mod).
## AI support & privacy transparency 🤖
Parts of the source code and documentation were created with AI assistance.
- **No personal player data is used** in this process.
- Ideas, design decisions, and quality standards come from humans.
- Quality assurance is reviewed and validated by humans.