Описание
## Overview
This small mod tweaks Peepers from Caverns & Chasms such that they can only move while out of the target player's eyeline.
## Config
You can alter the following:
- Threshold required for the peeper to count as being "looked at". By default, the peeper cannot move if present anywhere on the target player's screen.
- Maximum speed at which a peeper may move
- Peepers get faster while able to move. This determines the cap for that speed boost
- The unit by which a peeper increases its speed bonus
- Peepers are capable of moving faster while defusing (aka going from the verge of explosion to stable)
- Players may also configure the bonus provided by "blowing off steam" in this manner
- Quite frankly, this feature is very very subtle. To the point of being unnoticeable, even
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**Requires [Caverns & Chasms](https://modrinth.com/mod/caverns-and-chasms) and [Blueprint](https://modrinth.com/mod/blueprint).**
Idea credit goes to NCP Bails. Thanks to Raspmary for idea outreach and the mod icon!
Feel free to direct any suggestions and bugs to the [issue tracker](https://github.com/davidjjung/peepingangels/issues)!