Описание

### UPDATED TO Release v1.1.0 🥰
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### Primary Features
- **Makes bees peaceful, making them no longer willing to attack players nor mobs!** (want it to be just players? see below!)
- *that's all! enjoy your peaceful beekeeping :D*
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### Additional Features (Release v1.1.0)
**Includes new (totally optional) configuration dialog!**
accessible by clicking the reload message in chat or running "/dialog show @s peaceful_bees:config"
**Select Between Beehavior Modes & Methods:**
1. **Disabling Bee Aggro Entirely (Default) 😌**
- **This is the default Beehavior mode** - if this is the Beehavior you want, no config is necessary!
- Setting in dialog is: "Bees Will Not Aggro Any Entity (Data Mode)"
2. **Disabling Bee Aggro Towards Players Only 👀💢**
There are two modes that produce this Beehavior:
- Team Mode: This is the most optimal/efficient implementation TPS wise (though this pack has little to no TPS impact in general)
- Data Mode: Functionally presents the exact same way as Team Mode, just requires additional logic to run - this mode exists to circumvent any conflicts with other packs/mods.(So try to use Team Mode for the most seemless feel, but swap to Data Mode if anything seems to not be working right!)
- In dialog: "Bees Will Not Aggro Players (Team Mode)" & "Bees Will Not Aggro Players (Data Mode)"
**Additional Config Dialog Options:**
- Toggle on/off the pack reload message
- Toggle on/off bees briefly exiting when their hive/nest when it is harvested without smoke during night/rain **(harvesting a hive/nest without smoke wont aggro the bees either way!)**
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*Thx for checking out my datapack! - DRE*
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### Release Version 1.0.0 (Minecraft 1.21.6-8)
Spoiler
- This datapack is configurable between the two modes listed below depending on your world's optimal use case *(by default it will use team mode - if that works for you, you don't have to change anything)*
- TEAM MODE
- Uses the team command to place players and bees on the same team to disable the bee aggro AI towards players
- Ticks per player via a location advancement (once per second)
- DATA MODE
- Mannually modifies the entity data of all bees within a 32 block radius of any player to immediately take them out of the angry state should they become aggro'd
- Ticks per player via a tick advancement (twenty times per second)
- *Useful is your world has conflicts with the team command (entities can only be on one team at a time) - **or if you dont want bees to attack ANY mob, not just players***
### To Swap Between Team and Data Mode...
To swap to data mode:
> /function peaceful_bees:switch_to_data_mode
To swap to team mode (default):
> /function peaceful_bees:switch_to_team_mode
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### Contact
feel free to reach out with any issues/inquiries at: drecubed.contact@gmail.com
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