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Patrix 32x

Realistic textures with vanilla colors custom-made for shaders

Modrinth decoration realistic vanilla-like

Описание

![banner](https://cdn.modrinth.com/data/olO1TaXd/images/276fac920a7fb1dfb6c4660c546d4b71be137f37.jpeg) ### [ ABOUT ] **This resourcepack is made to be used with shaders**, so the textures might look weird if you aren't using any shaders or shaders that doesn't support normal/specular mapping or [**LabPBR features**](https://wiki.shaderlabs.org/wiki/LabPBR_Supported_Packs). The pack focuses on **large scale texture tiling / randomization using various optifine-format features** instead of having high texture res or detailed custom block models. And they're mostly **color-matched to default textures** to ensure existing builds and maps won't look too different when viewed with the pack. Grass and leaves texture are also compatible with biome coloring so they should work with datapack/modded biome tints. Due to the amount of extra textures, this pack is **significantly heavier than other packs at the same resolution**. The pack also features **custom mob animation from FreshLX** (creator of [**fresh animations pack**](https://modrinth.com/resourcepack/fresh-animations)), with additional tweaks to fit the models better. Currently **all 26.2 blocks are done**, in progress of adding items and mobs. [**Click here to view the to-do list**](https://docs.google.com/spreadsheets/d/1_n1w_gSAA6tCjevJ2y8BeqMLn1U0ty-DGF74ik0mQZw). You can find 64x / 128x / 256x res or free older versions on [**my patreon**](https://www.patreon.com/patrix). *** ### [ PACKS ] - **Models**: *optional extra custom models* - **Bonus**: *optional extra features that doesn't fit default gameplay* - **Addon**: *optional extra features that fits default gameplay* - **Basic**: *all essential block textures / models* **(required)** **The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.** Check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack. *** ### [ SETTINGS ] **For Fabric / Iris mod users -** Make sure to install these mods: - **Fabric API** - **Iris** - **Sodium** - **Indium** _*(No longer needed after 1.21.1)_ - **Continuity** - **Colormatic** _*(No longer needed after 1.20.4)_ - **Entity Texture Features** - **Entity Model Features** - An Iris-supported shaderpack and [**enable any LabPBR format emissive/sub-surface-scattering options**](https://docs.google.com/spreadsheets/d/1z7cQsHeLxT1reXUfW0SfRmCXWaN2zUIv-BjVUQONe24) Or you could just use the [**modpack**](https://modrinth.com/modpack/packtrix). **For Optifine users -** Make sure these settings are set correctly: - "Quality Settings > Connected Textures" to **Fancy** - "Quality Settings > Natural Textures" to **Off** - "Quality Settings > Custom Colors" to **On** - "Quality Settings > Custom Entity Models" to **On** - "Quality Settings > Random Entities" to **On** - "Quality Settings > Anisotropic Filtering" to **Off** - "Detail Settings > Alternate Blocks" to **On** - "Detail Settings > Trees" to **Smart** or **Fancy** - "Performance Settings > Smart Animations" to **On** - "Shaders > Shader Options" and [**enable any LabPBR format emissive/sub-surface-scattering options**](https://docs.google.com/spreadsheets/d/1z7cQsHeLxT1reXUfW0SfRmCXWaN2zUIv-BjVUQONe24)