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Particle Visor

Removes/fades particles based on distance

Modrinth game-mechanics optimization utility

Описание

# Particle Visor Removes/fades particles based on distance ## Features - Hides particles very close to the camera (so potion particles won't get in your way in fights) - Lots of customization ## Configuration Particle Visor uses [ukulib](https://modrinth.com/mod/ukulib) for its configuration. You can either: - Go to the Options menu, click the small, square button to the right of Credits and Attribution, and go into Particle Visor. - Open [Mod Menu](https://modrinth.com/mod/modmenu) and open the configuration menu from there ![Configuration menu](https://cdn.modrinth.com/data/cached_images/7bac98b12c692011093dccf5f8f9bcb0f77a7a63.png) - `Close Distance`: The farthest distance at which particles will still be visible. Anything closer than this won't render at all. - `Far Distance`: The closest distance at which particles will be faded. Anything in between this value and `Close Distance` will be faded. (you can set this to be the same as `Close Distance` to make particles "pop in") - `Mod Enabled`: General global toggle for the mod - `Distance Anchor`: The point on your player model where the distance will be determined - - `From Eyes`: Distance determined from the "eye level" - - `From Body`: Distance will be the same regardless of whether the particle is at your eyes or your feet, like a cylinder (though anything above or below that will be accounted for) - - `From Feet`: Distance determined from the character's feet - - `On Camera`: Distance determined from the actual camera position (so you can look through particles in third person) - `Only Potions`: Anything not considered a "spell particle" will be unaffected by the mod. - `Third Person Particles`: If this is ON, the mod will do nothing in third person. ## Compatibility I've verified that the mod works with [Sodium](https://modrinth.com/mod/sodium) and [Particle Core](https://modrinth.com/mod/particle-core) (and whatever else is in [uku's pvp modpack](https://modrinth.com/project/particle-visor)), so I don't think there will be many incompatibilities. Feel free to [make an issue](https://github.com/sylvxa/particle-visor/issues/new) if you find any! ## License This mod is under the [MIT License](https://github.com/sylvxa/particle-visor/blob/main/LICENSE.txt). Feel free to include this mod in your modpack!