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Oxidizable Copper Gear

Adds oxidation and waxing mechanics to copper tools and armor

Modrinth equipment game-mechanics

Описание

# Oxidizable Copper Gear This mod makes copper tools and armor oxidize over time, much like copper blocks. Can also be used as a framework to make any item oxidizable. ![items](https://cdn.modrinth.com/data/cached_images/c2a7f0b904525ca6fabebc881bf96b0e7eb876a1.png) Items will oxidize while they're in your inventory, equipped, or dropped on the ground. They won't oxidize if they're stored in a chest for example. ![ingame items](https://cdn.modrinth.com/data/cached_images/b03f6e18ee74b85376d31554c4121cccd5864a41.png) Oxidization speed is similar to the speed copper blocks oxidize at. It's also increased depending on how much the item durability differs from the current oxidation state. Crafting recipes: - Items can be waxed by combining them with honeycomb. ![waxing](https://cdn.modrinth.com/data/cached_images/3424cc28065c4e5692f8b2d5fa4116d6735afbcc.png) - Items can be dewaxed by combining them with any axe, where the axe will remain and take one durability damage. ![dewaxing](https://cdn.modrinth.com/data/cached_images/8b17c8abb3b3ffc837222ec515a46e54b599e7bd.png) - Oxidation on items can be reduced by combining them with any axe, where the axe will remain and take one durability damage. ![reducing oxidation](https://cdn.modrinth.com/data/cached_images/5b03df3b7739f4c7973c2145fac37a597dfb376f.png) ## Adding your own oxidizable items This mod can also be used as a framework to make any item oxidizable by creating a data pack and resource pack. The default data pack which makes copper tools and armor oxidizable can be disabled like any other data pack if desired. - In the data pack, add your items to the `oxidizable` item tag from this mod ([example](https://github.com/pajicadvance/oxidizable-copper-gear/tree/fabric/src/main/resources/resourcepacks/default_dp)). This tells the mod to: - Make your items oxidize over time - Allow oxidation-related crafting recipes to be used on your items - Add exposed, weathered, oxidized and waxed variants of your items to creative tabs - In the resource pack, add models and textures for oxidation stages of your items ([example](https://github.com/pajicadvance/oxidizable-copper-gear/tree/fabric/src/main/resources/resourcepacks/default_rp)). - The `items` folder has to be under the namespace of the mod which adds the item you're adding assets for, or the `minecraft` namespace in case of vanilla items, as you're overriding the original files. - Models and textures can be under any namespace, but this mod's namespace is recommended (`oxidizable_copper_gear`).