Описание
# OptiPainting Reloaded
## What's this mod do?
This mod optimizes the rendering of paintings by not rendering the sides of the painting that are never visible.
## How's it optimized?
If you have a look at a painting, you'll notice that on the sides there is a 2px indented frame,
so it sticks out from the wall. In vanilla, these faces are rendered for every single block that the painting is made of.
This is a waste of resources, as the inner faces are never visible. This mod fixes that by not rendering these faces.
This may seem like a small optimization, but these tiny faces are equivalent to the full block face, so:
- Front - 4 vertices
- Back - 4 vertices
- ~~Top - 4 vertices~~
- ~~Bottom - 4 vertices~~
- ~~Left - 4 vertices~~
- ~~Right - 4 vertices~~
Makes a total of 24 vertices per block on vanilla. And 8 vertices per block on OptiPainting.
**That's a 66% reduction in vertices!**
- If you have a 16x16 painting, that's 256 blocks, which is 6144 vertices in vanilla, and 2048 vertices in OptiPainting.
- If you have a super-large 64x64 painting, that's 4096 blocks, which is 98304 vertices in vanilla, and 32768 vertices in OptiPainting.
| With OptiPainting | Without OptiPainting |
|--------------------------------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------|
|  |  |
_This example is rendered without the back face to demonstrate what the mod does.
You can see the back of the painting in vanilla and with the mod._
Obviously, if you only have the occasional painting in your world, you won't notice much of a difference, but it is free optimization none-the-less!
### This is a fork of isXander's OptiPainting mod!