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NPCs engine

Interactive NPC system with dialogues for Minecraft 1.21.9+

Modrinth library social utility

Описание

# NPC Engine **Interactive NPC system with dialogues for Minecraft 1.21.9+** NPC Engine is a data pack for creating NPCs with a dialogue system, response options, and a cinematic camera. --- ## 🎯 Features ### NPCs - **Mannequins** — NPCs based on `minecraft:mannequin` with custom skins - **Other Entities** — Villagers, zombies, skeletons, etc. - **Interactivity** — Clicking on an NPC starts a dialogue - **Visual Editor** — Control via the action bar ### Dialogues - **Typewriter Effect** — Smooth character-by-character typing - **Choice System** — Branching dialogues with multiple answer options - **Navigation** — Shift to skip to the next line - **Text Display** — Text is displayed above the NPC ### Camera - **Cinematic Mode** — Automatically zooms in on the NPC - **Positioning** — The camera is positioned to the side of the NPC - **Smooth Transitions** — Blindness effect at the start/end Dialogue - **Restore** — automatically returns the player to their starting position --- ## 🚀 Installation 1. Place the `npcs-engine` folder in your world's `datapacks` 2. Run `/reload` --- ## 📋 Usage ### Open the Editor ```mcfunction /function _npsc:open ``` ### Editor Controls - **Mouse Wheel** — Navigate the menu - **RMB (carrot on a fishing rod)** — Select an item ### Editor Menu | Item | Description | |-------|----------| | 📝 Create NPC | Create a new NPC | | 📋 List | View all NPCs | | 💬 Dialogues | Dialogue Editor | | 🎬 Dialogue Test | Run a Dialogue Test | | ❌ Exit | Close Editor | ### Interacting with NPCs - Click on the NPC to start a dialogue - **Shift** — next line - The dialogue ends automatically after the last line --- ## 🔧 API for Developers ### Creating an NPC ```mcfunction # Create a mannequin NPC function npcs:npc/create_player # Create an NPC entity function npcs:npc/create_entity ``` ### Dialogue Management ```mcfunction # Add a dialogue line function npcs:dialog/editor/add_line {npc_id:1,text:"Hello, traveler!"} # Add a choice function npcs:dialog/editor/add_choice {npc_id:1,text:"Where shall we go?",choices:["North","South"]} # Start a dialogue programmatically function npcs:dialog/start_play ``` ### Data Storage - **Storage** `npcs:data` — NPC and dialogue data - **Storage** `npcs:current_dialog` — currently active dialogue --- ## 📋 Requirements - **Minecraft**: 1.21.9+ - **Permissions**: Operator for editor commands --- ## 🎮 Example: Quest NPC ```mcfunction # 1. Create an NPC function npcs:npc/create_player # 2. Add dialogues (npc_id = 1) function npcs:dialog/editor/add_line {npc_id:1,text:"Greetings, hero!"} function npcs:dialog/editor/add_line {npc_id:1,text:"I have something for you" task."} function npcs:dialog/editor/add_choice {npc_id:1,text:"Will you accept it?",choices:["Of course!","Not now"]} ``` --- **Create living worlds with the NPC Engine!** 💬✨