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NoChangeTheGame

A modification for modern versions that reverts behaviour changes since Minecraft 1.8.9 that are often disliked by PVP players. Intended for use on Hypixel only.

Modrinth decoration utility

Описание

This is a client side modification that restores the feel of 1.8.9 combat on Hypixel in modern Minecraft versions. _Please note that the modification is designed for use only on Hypixel at this time._ ## 🌟 Feature Highlights _(All features can be disabled using the config menu (requires Mod Menu) or the `nochangethegame.toml` config file)_ ### ⚔️ Sword Blocking > Right clicking while holding a sword will block, just as it does in 1.8.9. > (This feature is automatically disabled for certain Hypixel SkyBlock) > ![sword_comparison_small][sword_comparison] ### 👣 Sneaking Height & Interpolation > Sneaking height is restored to that of 1.8.9. The smooth sneaking animation is disabled too. > ![sneak_comparison_small][sneak_comparison] ### 🏊 Swimming and Crawling > All swimming and crawling animations are disabled. > _\[TODO: Add visual comparison]_ ## 📋 Other Features - Removes the blocking delay caused by high latency. - Hides offhand hotbar slot and disable the swap hand hotkey. - Hides held shields. - Disables interpolation for head movements. - Disables the enderpearl cooldown. - Disables automatic sneaking when in low height areas. - Hides portal background textures when switching dimensions/worlds. (Use with a resource pack to restore the dirt background) --- ## ❓ Questions? Will this modification work on Forge/NeoForge? > Not right now, but maybe in the future. Will this modification work on Lunar? > Lunar appears to be incompatible with Fabric modifications written in Kotlin. > I do not personally use Lunar so it is unlikely that a fix will be implemented into this modification. Can I use this on other servers and/or single player? > By default, the modification will prevent you from doing so. While this safety feature can be disabled in the config, it is not recommended. > I'm happy to discuss requests to support other servers in issues. Where can I submit bug reports or make feature requests? > Please create an issue [here](https://github.com/CecerMCProjects/NoChangeTheGame/issues/new). Just make sure to have a quick check to see if someone else posted the same thing already. --- ## ⚙️ Server Information The NoChangeTheGame modification provides a simple plugin message based protocol for servers. ### `nochangethegame:announce` (Serverbound) > Upon connecting to a server, the modification will announce itself with this packet. > | Type | Value | > |--------|------------------------------------------------------| > | Short | The length (in bytes) of the version string | > | String | The UTF-8 encoded version string of the modification | ### `nochangethegame:config_override` (Clientbound) > All modification settings can be overridden by servers with this packet. > | Type | Value | > |------|---------------------------------------------------------| > | NBT | An NBT compound tag containing each setting to override(Any settings not specified in the NBT compound will not be overridden) | > > | Setting Key | Default Value | Vanilla Value | > |------------------------------------------|---------------|---------------| > | sneakHeight.eyeHeight | 1.54 | 1.27 | > | sneakHeight.hitboxHeight | 1.8 | 1.5 | > | movementInterpolation.disableForSneaking | true | false | > | movementInterpolation.disableForHeads | true | false | > | swordBlocking.hideShields | true | false | > | swordBlocking.hideOffhandSlot | true | false | > | swordBlocking.animateSword | true | false | > | swordBlocking.preventCombinedAnimation | true | false | > | swordBlocking.fakeShield | true | false | > | itemCooldowns.disableEnderpearlCooldown | true | false | > | poses.disableCrouchToFit | true | false | > | poses.disableCrawlToFit | true | false | > | poses.disableSwimming | true | false | > | worldLoadingBackgrounds.disableNether | true | false | > | worldLoadingBackgrounds.disableEnd | true | false | > | dangerZone.disableOnNonHypixelServers | true | N/A | > | dangerZone.disableOnHypixelSMP | true | N/A | > > The sword blocking animation can also be disabled on a per-itemstack basis by setting a `nochangethegame:blockable` boolean tag to `false` on the custom data component of the item stack. > - Setting this tag to `true` force allows blocking, even with non-swords. However, this is not officially supported. ### `nochangethegame:kill_switch` (Clientbound) - Alternatively, all settings can be overridden to their vanilla values with this packet. | Type | Value | |---------|---------------------------------------------------------| | Boolean | `true` (0x01) to activate the kill switch `false` (0x00) to deactivate the kill switch | ### Other information - The kill switch and all setting overrides are cleared automatically upon disconnection. - It is not possible to override the kill switch using setting overrides, as the kill switch takes precedence over all settings. [logo_path]: src/main/resources/assets/nochangethegame/icon.png [sword_comparison]: https://github.com/user-attachments/assets/c6a4a26a-6c25-4216-9bab-920b64932be3 [sneak_comparison]: https://github.com/user-attachments/assets/3220c3c0-e8e0-4c1b-80c5-9747a94128bd