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No wind charge throw SFX

Removes throw SFX from wind charge, so as not to confuse it with the ender pearl cast.

Modrinth audio combat tweaks

Описание

![banerr](https://cdn.modrinth.com/data/cached_images/716b811fb98e206af118dca8d621a78384aad198.png) [![discord-singular](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-singular_vector.svg)](https://dsc.gg/spectrr3) [![modrinth-gallery](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/documentation/modrinth-gallery_vector.svg)](https://modrinth.com/resourcepack/no-wind-charge-throw-sfx/gallery) A pack that removes the distracting and to some extent unnecessary SFX of the wing charge throw. ### Why? Sometimes you get confused about whether the opponent has thrown a pearl or a wind charge. This pack will help you solve this problem. Now, if you hear the sound of a throw, it is most likely a pearl. Credits [Bages](https://github.com/intergrav/devins-badges)