Описание
Adds consequences to dying with `keepInventory`. Players don't abuse death as a free teleport and hunger reset mechanic when they have no reason to.
### Features
- Can be disabled per-player by admins
- Players will respawn at half hunger
- Players lose some or all XP on death
- Players lose Curse of Vanishing items on death (requires 1.20.5+)
- **Not enabled by default:** Players will respawn with less health
- Does nothing if `keepInventory` is disabled
- Pick whether players recover all their XP
### Opt-out
Players can be opted out of the consequences if they would prefer a more relaxed
gaming experience. Per-player opt-out means _everyone_ can play how they want
to. An admin must be the one to run the command.
```
/execute as USERNAME run function no_free_deaths:cmd/opt_out
```
### Configure
Every penalty for death can be toggled individually:
```
/function no_free_deaths:cmd/toggle_drop_xp
/function no_free_deaths:cmd/toggle_curse_of_vanishing
/function no_free_deaths:cmd/toggle_respawn_hunger_penalty
NOT ENABLED BY DEFAULT
/function no_free_deaths:cmd/toggle_respawn_health_penalty
```
The percentage of levels lost on death is set automatically when the data pack is loaded and will not be changed unless it is manually updated. It's a bit verbose, but can be changed to a custom amount e.g. `90` to lose 90% of levels.
```
/scoreboard players set .drop_percentage no_free_deaths.drop_xp.settings 90
```
Instead of dropping a portion of your XP, you can run the following command to toggle dropping as many experience points as it would take to get you from 0 levels to your current level. Enabling "drop XP in full" means players will always drop all their XP, but it can be entirely recovered.
```
/function no_free_deaths:cmd/toggle_drop_xp_in_full
```
This data pack enables `keepInventory` the first time it is loaded. If `keepInventory` is disabled after that, it will not be re-enabled on load.