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no entity lag

This data packet enables you to say goodbye to the lag and frame drops caused by having too many entities.

Modrinth optimization

Описание

**Let you bid farewell to the lag and frame drops caused by excessive entities. This data packet depends on [DFL](https://github.com/WhiteElephant-abc/datapackets-functions-LIB).** If you encounter any problems, please click [here](https://github.com/WhiteElephant-abc/anvil-falling/issues/new) to give feedback. ## Main Functions - Clear all non-player entities when the number of non-player entities is greater than 1,000. - Clear entities when the number of entities within 10 blocks is greater than 50, without killing players and villagers. - Display the real-time number of entities in the player's action bar (above the hotbar). - Clear TNT entities when the number of TNT entities within five blocks of a TNT is greater than 200. - Display the entity number information every 180 seconds. - Clean up dropped items every 600 seconds.