Описание
**Got tired finding your items in dark cave after death?**\
**Your precious diamond pickaxe melted in lava and the only thing you feel is pain?**\
**No death scatter mod allows you to configure speed of dropped items upon death!**
Item scatter percentage is configured using gamerule command:
```
/gamerule deathScatterSpeedPercent 'value'
```
Accepted values are 0-10000. Default value is 100. You may completely disable item scatter by setting this gamerule to 0, or challenge yourself with **almost** everlost items by setting it to max value.
### How it works?
When player dies game uses _dropItem_ method with _throwRandomly = true_\
which is getting called with this parameter only when player dies. Mod injects into the return value of _dropItem_ and multiplies dropped item speed by percentage set by player
### Can it break something?
If you have another mod which uses _dropItem_ method with same parameter _throwRandomly = true_\
then speed multiplier will affect the dropped item. So it's virtually safe to use it even in big modpacks