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Nick Hider

Hide your & your friends' nicknames, skins and capes.

Modrinth utility

Описание

# Nick Hider Client-side privacy masking for Minecraft player names, skins, capes and UUIDs. ## What This Mod Does Nick Hider masks player identity details in common vanilla client rendering and text paths. - Local player: replace your shown name, skin, and cape. - Other players: replace names with a template and swap skins/capes from configured source accounts. - Global switch: instantly enable or disable all masking behavior. ## Quick Start Tutorial 1. Download the jar for your exact Minecraft + loader combination. 2. Put the jar in your Minecraft `mods` folder. 3. Launch the game and open settings from Mod Menu (Fabric + Mod Menu), Mod List (Forge/NeoForge), keybind `Open Nick Hider Settings` (default unbound), or command `/nickhider`. 4. First-time setup suggestion: enable `Hide Local Name`, `Hide Local Skin`, and `Hide Local Cape`, then set `Local Replacement Name` to a neutral alias. 5. Join a world/server and verify your own name and skin/cape are masked; enable `Hide Other Names/Skins/Capes` if you also want to mask other players. 6. After config save/reload, Nick Hider automatically refreshes skin/cape sources in the background. ## Features At A Glance | Area | Behavior | | ----------------- | ------------------------------------------------------ | | Local name | Replaces your local displayed name | | Local skin | Replaces your local rendered skin | | Local cape | Replaces your local cape and cape-based elytra texture | | Other names | Template-based replacement with `[ID]` token support | | Other skins/capes | Shared configured source usernames | | External fallback | Optional `mineskin.eu` + `api.capes.dev` (default: off) | | Runtime toggle | Global `Enable Nick Hider` on/off switch | | Open config | Keybind + `/nickhider` command | ## Compatibility - Supported Minecraft versions: `1.20.1` and `1.21.1` - Loader support policy: - `1.20.1`: Fabric, Forge - `1.21.1`: Fabric, NeoForge Short matrix: - `1.20.1`: Fabric, Forge - `1.21.1`: Fabric, NeoForge ## Configuration ### Toggle Controls - Hide local: name, skin, cape - Hide others: names, skins, capes - Global master toggle: `Enable Nick Hider` - Optional switch: `Enable External Skin/Cape Fallbacks` (default: off) ### Replacement Inputs - Local replacement name - Local skin source username - Local cape source username - Other players name template - Other players skin source username - Other players cape source username ### Validation and Fallbacks - Replacement usernames must be empty or match `[A-Za-z0-9_]{3,16}`. - Local replacement name must match `[A-Za-z0-9_]{3,16}`. - If cape masking is enabled but no valid cape source resolves, cape rendering is hidden instead of showing the original cape. - External fallbacks are queried only after official skin/cape lookups fail. - Saving or reloading config clears runtime cache and starts an automatic source prefetch. ### Diagnostics Logs - Skin/cape runtime diagnostics use stable `NH-*` codes (for example `NH-SKIN-FETCH`, `NH-SKIN-RECOVERED`, `NH-HOOK-FAIL`). - Repeated identical failures are throttled per source user to avoid console spam. - Hook failures log the first incident as warning, and subsequent repeats as debug. ## Known Limits Nick Hider is aggressive on vanilla client paths, but masking is still best-effort. Third-party mods or custom render/UI pipelines can display unmasked data outside covered paths. ## License Licensed under the GNU Affero General Public License v3.0 (AGPLv3). See [LICENSE](LICENSE). ## Maintainer and Links - Author: `przxmus` - Source: [GitHub Repository](https://github.com/przxmus/nick-hider) - Issues: [GitHub Issues](https://github.com/przxmus/nick-hider/issues)