Описание
# Neruina
### This is a mod that prevents ticking crashes from bricking worlds.
[](https://modrinth.com/mod/neruina)
[](https://curseforge.com/minecraft/mc-mods/neruina)
### When an Entity, Block or Item causes a ticking crash:
- That Entity will be suspended and no longer tick, you can still interact with the entity but cannot attack it.
- That Block Entity / Tile Entity or Block State (for random ticks) will no longer tick, you can still access the block inventory if it has one.
- That Item will stop ticking in the inventory but will still persist and function in recipes and most uses, nothing is lost.
- If another mod causes the Player to crash on tick, the Player will be kicked instead.
### Actions:
- `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does
- `Copy Crash`: Copies the cause of the ticking exception to your clipboard
- `Teleport`: Teleports you to the location of the ticking entity
- `Try Resume`: Attempts to resume the ticking of the ticking entity
- `Kill`: Immediately kills and removes the ticking entity
- `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports)
GitHub repository and any mods that opt-in to the reporting system
### Persitance:
- Ticking entity tracking will now persist across server restarts
- When the world is first started Neruina will broadcast all tracked ticking entities that need addressing
### Ticking Threshold:
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
order to prevent the server from becoming unusable.
- A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
- The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.
### Config
- `log_level`
- `operators` (default) - Only operators will receive the broadcast
- `everyone` - Everyone will receive the broadcast
- `disabled` - No one will receive the broadcast
- `ticking_exception_threshold`
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
crash
- Default is `10`
- `-1` will disable the threshold
- `auto_kill_ticking_entities`
- If true, ticking entities will be immediately killed and removed rather than suspended
- Default is `false`