Описание

## 🦾 Multi-Threading
**This is a highly experimental modpack based on [Server Optimization](https://modrinth.com/modpack/server-optimizationn), but it is extremely efficient thanks to multithreaded entity processing.**
## Once again, this is a highly experimental modpack; you should expect everything to break. Make backups.
## ✨ Features
- **Multithreaded Entity Processing([Async mod](https://modrinth.com/mod/async))**
- **All the Benefits of [Server Optimization](https://modrinth.com/modpack/server-optimizationn)**
## 💽 Installation
- **Convert the .mrpack to .zip using the [Modrinth Pack to Zip Converter](https://jamie.codeberg.page/mrpack-to-zip/@master/)**
## 🧩Java and Flags
- **Use [Java Eclipse Temurin 25](https://adoptium.net/) with the following flags: `-XX:+UseZGC -XX:+UseCompactObjectHeaders`**
- **For more details, [read the article](https://unascribed.com/garden/jvm-args/)**
## 🗺️ Chunk Pregeneration:
**To prevent lag caused by players generating chunks, it’s recommended to pre-generate them. Use the Chunky mod for this task.
You can estimate the size of your future world on [this website](https://onlinemo.de/world).**
### Steps:
- **Select the world where you want to pre-generate chunks:**
Example:
`/chunky world minecraft:overworld`
- **Set the radius:**
Example:
`/chunky radius 5000`
- **Start the chunk pregeneration process:**
`/chunky start`