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More Loom Variants

Looms for every kind of wood

Modrinth decoration

Описание

[![](https://raw.githubusercontent.com/LieOnLion/LieOnLion/main/images/badges/a-los-creation.svg)](https://modrinth.com/organization/lieonstudios) [![](https://raw.githubusercontent.com/LieOnLion/LieOnLion/main/images/badges/requires-quad.svg)](https://modrinth.com/mod/quad) Community: [![discord](https://raw.githubusercontent.com/LieOnLion/LieOnLion/main/images/badges/buttons/discord.svg)](https://discord.lieonlion.dev/) Source: [![github](https://raw.githubusercontent.com/LieOnLion/LieOnLion/main/images/badges/buttons/github.svg)](https://github.com/pnk2u/More-Loom-Variants) pnku: [![pnku.de](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/pnku_de_logo.svg)](https://www.pnku.de) [![modrinth](https://raw.githubusercontent.com/LieOnLion/LieOnLion/main/images/badges/buttons/modrinth.svg)](https://modrinth.com/user/pnku) [![curseforge](https://raw.githubusercontent.com/LieOnLion/LieOnLion/main/images/badges/buttons/curseforge.svg)](https://www.curseforge.com/members/pnku/) ![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_top.svg) ## More Loom Variants There is now a loom variant every wood type, for all your fabric making and dyeing needs when there is no Oak tree nearby. ![](https://uwu.catgirl.host/i/5r44p.png) ### Adding 11 new _Loom_ variants to Minecraft! How can I craft vanilla Looms using modded wood types from Biomes o' Plenty, [Let's Do] mods, and others? Unfortunately, the vanilla Loom crafting recipe has to be overridden for the crafting of the variants to function. But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue. That is what the "More Compatibility Variants" are for: These datapacks/mods resolve this issue across all of our "More X Variants" mods, so you can craft looms and other vanilla items/blocks just as you would expect.   Currently available **_More Compatibility Variants_**:  - [Biomes o' Plenty](https://modrinth.com/datapack/more-compatibility-variants-bop)  - [[Let's Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)  - [Nature's Spirit](https://modrinth.com/datapack/more-compatibility-variants-ns)  - [Oh The Biomes We've Gone](https://modrinth.com/datapack/more-compatibility-variants-otbwg) Would you like to see support for another mod with custom wood types? Let me know via [Discord](https://discord.com/invite/sA42pp6cuX), [GitHub](https://github.com/pnk2u), or [E-Mail](mailto:pnku@pnku.de)! --- ## Compatible with [Quad](https://modrinth.com/mod/quad) 1.3.0+'s block replacement: ![](https://uwu.catgirl.host/i/c4wns.webp) Looking out the entrance of a savanna village shepherd's house: We can see that instead of an _Oak Loom_, a regular _Composter_ and an _Oak Torch_, the game now generates the village with an _**Acacia Loom**_, an _**Acacia Composter**_ (from [More Composter Variants](https://modrinth.com/mod/more-composter-variants)) and an _**Acacia Torch**_ (from [More Torch Variants](https://modrinth.com/mod/more-torch-variants)). --- On top of that, thanks to [**mintynoura**](https://modrinth.com/user/mintynoura) we are also able to update the questionably designed _Vanilla Loom Bottom Texture_ (top left in the image below) for both the _Vanilla_ (now: Oak) _Loom_ and all variants. ![](https://uwu.catgirl.host/i/lxv5a.png) ![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_bottom.svg) [**![](https://uwu.catgirl.host/i/h9qef.gif)**]()