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More Compostable Items

Adds composting mechanics to all vanilla items that should realistically be compostable

Modrinth game-mechanics

Описание

## Features Makes a lot of vanilla items compostable, including rotten flesh, poisonous potatoes, foods, and many more (see the list below). These items are compostable in the following ways: - By putting them in a hopper on top of a composter, the same way you would do with vanilla-compostable items. - By ***dropping* them inside a composter** (vanilla items are also given this feature). *Composting by right-clicking is not possible due to datapack limitations*. _[Youtube video showcasing this datapack](https://youtu.be/S8mXr1R7Kl0)_ This datapack was tested in a multiplayer server with ~10 players and performed well without any noticeable performance issue. ### List of new compostable items 10% chance Sugar Honeycomb Spider eye Fermented spider eye Phantom membrane Turtle and armadillo scutes Rabbit hide Bamboo String Feather Slimeball Magma cream Ink Sac (both glow and regular) Any dye Stick Carpets 30% chance Chorus fruit Popped chorus fruit Chorus flower Honey block Honeycomb block Rotten flesh Chicken eggs Turtle egg Leather Dead bush Charcoal Wool Slime block Nautilus shell Paper Cobweb Goat horn Muddy mangrove roots Pale moss carpet Pale hanging moss Bush and firefly bush Cactus flower Dry grass Leaf litter Wildflowers 50% chance Cooked chicken, cod, mutton, porkchop, rabbit, beef, and salmon Crimson/warped nylium 65% chance Poisonous potato Corals (dead or alive) Bee nest 85% chance Beetroot soup Mushroom/rabbit/suspicious stew Coral blocks (dead or alive) Sculk vein 100% chance Mycelium Sculk Sculk catalyst/shrieker/sensor/calibrated sensor This datapack aims to contain all vanilla items which should be compostable in a realistic way, so if you find any item that is missing or should be changed, please contact me. ### FAQ The composter isn't working when I right click on it Read the description: right-clicking is only supported for items that are compostable in vanilla. The ones added by this pack are only compostable via hoppers or by *dropping* them inside the composter. It's working on some composters but not on others Custom-composting via hoppers only works with composters that are placed by players. This means that it won't work with world-generated composters, with composters summoned via commands, or with composters placed before the datapack was installed. Simply break a composter and place it again manually to make the datapack register it. The datapack might have trouble detecting a placed composter if you are moving very fast while placing it. This shouldn't be a problem as long as you are not MLG-360-no-scoping composters. If a composter is not working, just break it and place it again while not moving. Compatibility with other mods Some things are hardcoded in this datapack, which means that it can interact in unexpected ways with mods that alter vanilla mechanics: such as mods that alter the vanilla behaviour of hopper cooldowns or mods that add new compostable items or modify the vanilla ones. Nothing game-breaking should happen, though. ### Available commands There are some commands that you can optionally use with this datapack (if you have admin privileges): - **/function dnv.compost:dropping_toggle**: enables or disables compost-by-dropping (***on*** by default). Disable it if you don't want compostable items that drop inside a composter to be composted. - **/function dnv.compost:uninstall**: removes all the entities and scoreboard objectives created by this datapack. Run this function if you want to stop using the datapack to ensure it leaves no trace. All composter markers will be removed, meaning that if you want to use the datapack again after uninstalling it, you will have to manually replace already existing composters in order for the datapack to register them again.