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Mob Heads

All mobs can drop their head. All baby heads, 3072 tropical fish variants & more

Modrinth adventure decoration mobs

Описание

![minecraft datapack mob heads mod baby mobs minecraft mob heads](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/titles/mob_heads.png?v=2) [![jodeks discord - discord badge - pixel badge - pixel discord badge - jodeks datapacks - datapacks discord](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/Discord.png)](https://discord.gg/z2n3qTzQY6)   [![datapacks jodek youtube](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/YouTube.png)](https://www.youtube.com/@jodek)   [![armor stand arms minecraft datapack github issues](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/GH_Issues.png)](https://github.com/jodeks-datapacks/mob-heads/issues)   [![jodeks datapacks kofi - jodek kofi - minecraft datapack kofi donation]( https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/Kofi.png)](https://ko-fi.com/jodek)   [![github sponsor jodek donation datapacks minecraft](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/GH_Sponsor.png)](https://github.com/sponsors/Jodekq) [![jodeks library - 5555ff lib is required](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/5555ff-lib_required_v2.png)](https://modrinth.com/datapack/lib-5555ff)   [![github translations jodek](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/GH_Translation.png)](https://github.com/jodeks-datapacks/Jodeks-Translations) ## Features **1.** 500+ unique heads --> every mob, baby and variant in the game **2.** Custom note block sounds for all heads **3.** Advancement collection to track your progress **4.** Chat notifications when a head drops **5.** Fully translated with my [Jodeks translations](https://modrinth.com/resourcepack/jodeks-translations) Resourecpack (German, French, Spanish, Japan, Chinese, Russian) [![mob heads full head gallary](https://cdn.jsdelivr.net/gh/jodeks-datapacks/Assets@main/badges/full_head_gallary.png)](https://github.com/jodeks-datapacks/Mob-Heads/wiki/Mob-Heads) ## Config Run ingame: ``` /trigger mob_heads.config ``` - Choose between player kill or charged creeper drops - Adjust drop rates - Change drop messages If you want to give yourself a head: ``` /trigger get_mob_head ``` > Looting does not affect drop rates ## Latest Update ## Default drop rates | **#** | **Mob** | **Drop Rate** | |-------|--------------------------------------------------|---------------| | 1 | Allay | 5% | | 2 | Armadillo | 5% | | 3 | Axolotl | 5% | | 4 | Blue Axolotl | 10% | | 5 | Bat | 5% | | 6 | Bee | 5% | | 7 | Blaze | 3% | | 8 | Bogged | 5% | | 9 | Breeze | 5% | | 10 | Camel | 5% | | 11 | Camel Husk | 7% | | 12 | Cat | 5% | | 13 | Cave Spider | 3% | | 14 | Chicken | 2% | | 15 | Cod | 2% | | 16 | Copper Golem | 3% | | 17 | Cow | 2% | | 18 | Creaking | 5% | | 19 | Creeper | 2% | | 20 | Charged Creeper | 10% | | 21 | Dolphin | 5% | | 22 | Donkey | 5% | | 23 | Drowned | 2% | | 24 | Elder Guardian | 15% | | 25 | Ender Dragon | 20% | | 26 | Enderman | 2% | | 27 | Endermite | 5% | | 28 | Evoker | 5% | | 29 | Fox | 5% | | 30 | Frog | 5% | | 31 | Ghast | 3% | | 32 | Glow Squid | 5% | | 33 | Goat | 5% | | 34 | Guardian | 2% | | 35 | Happy Ghast | 5% | | 36 | Hoglin | 3% | | 37 | Horse | 5% | | 38 | Husk | 3% | | 39 | Illusioner | 5% | | 40 | Iron Golem | 3% | | 41 | Llama | 5% | | 42 | Magma Cube | 5% | | 43 | Mooshroom | 5% | | 44 | Brown Mooshroom | 10% | | 45 | Mule | 5% | | 46 | Nautilus | 5% | | 47 | Ozelot | 5% | | 48 | Normal & Weak Panda | 5% | | 49 | Lazy, Brown, Playful, Aggressive, Worried Panda | 10% | | 50 | Parched | 5% | | 51 | Parrot | 5% | | 52 | Phantom | 3% | | 53 | Pig | 2% | | 54 | Pilgin Brute | 10% | | 55 | Piglin | 3% | | 56 | Pillager | 2% | | 57 | Polar Bear | 5% | | 58 | Pufferfish | 5% | | 59 | Rabbit | 5% | | 60 | Ravager | 5% | | 61 | Salmon | 3% | | 62 | Sheep | 2% | | 63 | Shulker | 5% | | 64 | Silverfish | 2% | | 65 | Skeleton Horse | 10% | | 66 | Skeleton | 2% | | 67 | Slime | 2% | | 68 | Sniffer | 5% | | 69 | Snow Golem | 2% | | 70 | Spider | 2% | | 71 | Squid | 3% | | 72 | Stray | 3% | | 73 | Strider | 5% | | 73.5 | Sulfur Cube | 5% | | 74 | Tadpole | 5% | | 75 | Trader Llama | 3% | | 76 | Tropical Fish | 5% | | 77 | Turtle | 5% | | 78 | Vex | 5% | | 79 | Villager | 5% | | 80 | Vindicator | 3% | | 81 | Wandering Trader | 5% | | 82 | Warden | 15% | | 83 | Witch | 2% | | 84 | Wither | 20% | | 85 | Special Wither Skull | 5% | | 86 | Wolf | 5% | | 87 | Zoglin | 5% | | 88 | Zombie Horse | 5% | | 89 | Zombie Nautilus | 5% | | 90 | Zombie Villager | 7% | | 91 | Zombie | 2% | | 92 | Zombified Piglin | 2% | ### Config [1.21.5 and below] To change drop rates, rarities and drop messages **make sure to unzip the datapack before** Head to: `MobHeads/data/mobheads/function/config` and then edit the specific file (drop _rates.mcfunction , rarity.mcfunction , drop_messages.mcfunction) don't forget to save the file and run /reload afterwards ## For anything pre (before) 1.21 Drop chances for 1.20.4 and 1.20.5-6 You can use Ctrl + F to search ### Common = 0.02 = 2% - Chicken (1.21.5+: temperate, warm, cold) - Cow (1.21.5+: temperate, warm, cold) - Cave Spider - Creeper - Pig (1.21.5+: temperate, warm, cold) - Sheep (different heads for all colors) - Skeleton - Spider - Zombie - Snow Golem - Iron Golem ### Rare = 0.1 = 10 % - Bat - Bee - Blaze - Bogged - Cod - Donkey - Drowned - Enderman - Evoker - Frog (variants: cold, temperate, warm) - Glow Squid - Guardian - Hoglin - Horse (variants: white, creamy, chestnut, brown, black, gray, dark_brown) - Husk - Llama (variants: white, creamy, gray, bronw) - Magma Cube - Mooshroom (variants: red, brown) - Mule - Phantom - Piglin - Pillager - Pufferfish - Salmon - Slime - Squid - Tropical Fish - Villager (snow, savanna, plains, desert, jungle, taiga) - Witch - Wolf (woods, spotted, striped, snowy, rusty, pale, chestnut, black, ashen) ### Epic 0.2 = 20 % - Armadillo - Allay - Axolotl (variants: pink, wild, gold, cyan, blue) - Breeze (1.20.5) - Camel - Cat (variants: all black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white) - Dolphin - Elder Guardian - Endermite - Fox (variants: red, snow) - Ghast - Goat - Illusioner (not in game) - Ocelot - Parrot (variants: red, blue, cyan, gray, green) - Piglin Brute - Polar Bear - Rabbit (variants: brown, white, gold, salt, black, white splotched, evil) - Ravager - Shulker - Silverfish - Skeleton Horse - Stray - Strider - Trader Llama (variants: white, creamy, gray, bronw) - Turtle - Vex - Vindicator - Wandering Trader - Zoglin - Zombie Horse - Zombie Villager - Zombified Piglin ### Legendary 0.3 = 30% - Sniffer - Warden - Panda (variants: normal, lazy, worried, playful, weak, aggressive) ### Mythic 0.5 = 50% - Enderdragon - Wither - Brown Panda ## _In the datapack, you can edit these chances by changing the value in:_ ``` data/minecraft/loot_tables/entities/entity.json ``` _in there, look for "conditions" and the condition "random_chance" and change the "chance" to the value in % you want the head to drop_ # ### Bug Fix for when you place down the heads, destroy them, and pick them up again: [Keep Head Names Mod](https://modrinth.com/mod/keepheadnames) This bug is fixed in 1.20.5