Описание
# **Mob Captains**
**Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!**
## **Overview**
Mob Captains of **common, uncommon, rare and legendary difficulty** will spawn in your world.
Set the scoreboard values of the ps-mob.config scoreboard to your desired values!
Name
Default
Description
.cool_down
60
The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance
10
The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn
2
What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound
1
If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow
0
If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.exists_for
6000
How long a Mob Captain will not be able to despawn in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 6000 -> 5 Minutes
.block_area
12000
How long should Mob Captain spawning be stopped within 24 blocks of another Mob Captain spawning in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 12000 -> 10 Minutes
.beam_on_spawn
1
If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common
55
Weight for a Mob Captain being of common rarity
.weight_uncommon
30
Weight for a Mob Captain being of uncommon rarity
.weight_rare
9
Weight for a Mob Captain being of rare rarity
.weight_legendary
1
Weight for a Mob Captain being of legendary rarity
These Mob Captains will **drop items that are enchanted** in a way that is **not possible in the vanilla game**.
You can **easily configure** the data pack to your liking.
This data pack is inspired by **Atomic Stryker's** legendary [**Infernal Mobs**](https://www.curseforge.com/minecraft/mc-mods/atomicstrykers-infernal-mobs) mod.
## **Configure the Pack**
Many aspects of this data pack can be configured by simply changing some score values.
You can access a **chat based configuration menu** while **ingame** by running the command `/function ps-mob:config` if you have operator permissions.
Set the scoreboard values of the ps-mob.config scoreboard to your desired values!
Name
Default
Description
.cool_down
60
The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance
10
The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn
2
What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound
1
If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow
0
If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.beam_on_spawn
1
If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common
55
Weight for a Mob Captain being of common rarity
.weight_uncommon
30
Weight for a Mob Captain being of uncommon rarity
.weight_rare
9
Weight for a Mob Captain being of rare rarity
.weight_legendary
1
Weight for a Mob Captain being of legendary rarity
To adjust the loot tables' weights, just modify the values at `/data/ps-mob/loot_tables/captains/.json`.
If you want to alter the items themselves, edit the loot tables at `/data/ps-mob/loot_tables/base/.json`.
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