Описание
Minitweaks is an extension for [Carpet Mod](https://modrinth.com/mod/carpet) with many small, mostly survival-related features and game mechanic changes
### Carpet Rules
* The list of carpet rules can be found on [Github](https://github.com/manyrandomthings/minitweaks#minitweaks-carpet-rules-list), or in-game with `/carpet list minitweaks`
* By default, every rule is disabled, but can be enabled with `/carpet `
### Full list of rules (2.0.1):
* `allChargedCreeperHeadsDrop`: All mobs killed by a charged creeper drop their head instead of only one
* `commandSeed`: Permission level required to use /seed
* `deathItemsDespawnMinutes`: How many minutes it takes for a player's items to despawn after death
* `disableBlazeFire`: Disables fire made from blaze fireballs
* `disableGhastFire`: Disables fire made from ghast fireballs
* `dispensersBucketMobs`: Dispensers can pick up bucketable mobs
* `dispensersCureVillagers`: Dispensers feed golden apples to zombie villagers with weakness
* `dispensersDuplicateAllays`: Dispensers duplicate dancing allays with amethyst shards
* `dispensersDyeMobs`: Dispensers can dye sheep (and shulkers if dyeableShulkers is enabled)
* `dispensersNameMobs`: Dispensers use name tags on mobs
* `dispensersRepairGolems`: Dispensers can repair Iron Golems with iron ingots
* `dragonBlockDamage`: Set dragon block damage breaking type, regardless of mobGriefing gamerule
* `dyeableShearedSheep`: Sheared sheep can be dyed
* `dyeableShulkers`: Shulkers can be dyed. Color can be reset to default using a water bottle
* `echoShardsEnableShriekers`: Using an echo shard on a sculk shrieker allows it to summon wardens
* `fasterOxidation`: Blocks oxidize much faster when touching water
* `lightningGlowifiesSquids`: Squids struck by lightning convert to glow squids* `maxPlayerXpDrop`: Maximum amount of xp players drop on death
* `mobItemPickup`: Overwrites random default pickup chance when mob spawns. (Only zombie and skeleton type mobs are affected)
* `mobsDropNametag`: Named mobs drop their name tag on death
* `moveableWaterloggedBlocks`: Waterlogged blocks stay waterlogged when moved with a piston
* `noCreeperBlockBreaking`: Disables creeper explosion block breaking
* `noFeatherFallingTrample`: Prevents farmland from being trampled if you have feather falling
* `noGhastBlockBreaking`: Disables ghast fireball explosion block breaking
* `noSnowGolemMelting`: Prevents Snow Golems from melting in hot biomes
* `noVillagerWitchConversion`: Villagers don't convert to witches when struck by lightning
* `phantomSpawningTime`: Amount of ticks before Phantoms start having a chance to spawn
* `quickHarvesting`: Right click crops with a hoe to harvest and replant* `removableCurses`: Curses are also removed when using grindstones or repair crafting
* `renewableDragonEgg`: Dragon eggs will always be placed on the portal after defeating the dragon
* `renewableRawOres`: An anvil landing on Iron/Gold/Copper blocks turns them into the raw ore block version
* `shaveSnowLayers`: Snow layers can be shaved, removing one layer, when right clicked with a shovel
* `slimeLooting`: Bigger slimes spawn more smaller slimes when killed with looting. Additional slimes can be up to as many levels of looting as you have (up to +3 with looting 3, etc)
* `vexesNerf`: Vexes will start to die after the evoker that summoned them dies
* `villagersAlwaysConvert`: Villagers will always convert to Zombie Villagers when killed by a zombie, even on easy and normal difficulty