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Minecraft: Frog Edition

A fun and cute adventure modpack

Modrinth adventure combat multiplayer

Описание

## Minecraft: Frog Edition is a _**cute**_ survival adventure modpack with something for everyone, designed for a casual-friendly experience for new players and veterans as well. Featuring "cute" wildlife creatures, [Mythic Mounts](https://modrinth.com/mod/mythic-mounts), [Beautiful Nature](https://modrinth.com/mod/natures-spirit), expanded sea life, plenty of home decorative options, collectible plushies, cosmetic hats, and many ways for social interactions. And, of course, [cute frogs](https://modrinth.com/mod/ribbits). Additionally, featuring [Better Combat](https://modrinth.com/mod/better-combat), allowing you to choose and become one of many classes such as **Paladin**, **Priest**, **Rogue**, **Ranger**, **Warrior**, **Wizard**, **Death Knight** and more, with a large skill tree, many magical abilities, and naturally also having awesome **dungeons** and **bosses** as well, all optional of course. This modpack also includes the mod [Create](https://modrinth.com/mod/create-fabric), which enables players to create mechanical contraptions and automation, like for example windmills, trains, elevators and much more. And thanks to the mods from the [Let's do](https://modrinth.com/mod/lets-do-farm-charm) series, the modpack has immersive and expansive cooking and food making. This modpack supports shaders! You can access the shader menu in settings, or by pressing **F9** while ingame and clicking Enable at the top center. We hope you enjoy! **Default Keybindings:** Spoiler **K** Skill Tree (The skill tree do NOT use normal experience, and is instead using its own experience leveling system, that does not vanish upon death) **M** = World Map **N** = Create Waypoint Marker **R** = Combat Roll (4 second cooldown on use) **F** = Swap Item with Offhand (same as vanilla) **Q** = Drop Item (Hold Q to throw item further, hold it longer for greater throw distance) **B** = Access Equipped Backpack **Z** = Use equipped Spyglass (you can use scroll wheel to zoom in or out) **Left Shift + Right-Click** (with both hands empty) to pick up small mobs, players, chests etc. **F7** = Enlarge Minimap **F8** = Mod Menu **F9** = Shaders Menu (Disclaimer: the shader graphic settings are set to **Potato** by default, it is recommended to change it to **Medium** for best immersive experience) Hold **Left Shift** while in inventory to compare items. **G** spell 1 **V** spell 2 **C** spell 3 **Y** spell 4 **H** Signature Spell **X** Ascendancy Spell **How to Play (Starting Tips)**: Spoiler First of all, if playing on **Multiplayer**, you will want to create a **Party**, so that magical abilities do not harm friends, and making sure healing abilities actually heal friends. You can create a party by typing in chat the following command: **/openpac-parties create** After creating a party, you can invite others with the following command: **/openpac-parties member invite [player name]** While in the **inventory**, you will see a **search bar** to the right, as well as items above it. You can search for individual items, then **left-click** the item to see how **to craft** it, or **right-click** the item to see what you **can craft** from said item. You can also use @ on the search bar, followed up by a mod name, to see all items from said mod, for example **@waystones** or **@sophisticatedbackpacks** (remove space between mod name) Second, while at the **Inventory**, you will see a small button next to your player model in the center, and while hovering over it should say "open accessories", pressing it will take you to your **accessory menu** The **accessory menu** is where you equip stuff like **backpacks**, **cosmetic hats**, **spell books** and much more. You can also **hide** the visual part of accessories by pressing the **tiny button** on the top right corner of each slot, hidden accessories will still function, they are just invisible. **Waystones** will randomly appear all over the world, and sometimes on top of large towers, and sometimes there will also be one inside a village. Players can **right-click** to activate a **Waystone**, and can then **Teleport** between **Waystones**. (Players riding mounts will teleport said mount as well) **Backpacks** are awesome external inventories that a new players should seek to obtain as soon as possible. **Backpacks** can be equipped in the **accessory menu**, and you can open the backpack by pressing **B**. **Spyglass** no longer need to be equipped, **Spyglass** can now be used from your inventory by pressing **Z**. A **Lantern** can be placed in the **Belt** slot in your **Acceessory Menu**, giving you a constant light source around you. **How to Play (Combat)** Spoiler You can access the **Skill Tree** by pressing **K**, and you will earn **Skill Points** by slaying enemies, and can then spend said points on upgrades. Now, to obtain and be able to use **Spells**, you will need to create a **Spell Book**, and you can do this by: First, crafting a **Spell Binding Table**, placing it down, and surround it with **Bookshelfs**, similar to a **Enchantment Table**. Placing a regular book inside a **Spell Binding Table** will allow you to turn the book into a **Spell Book**, for example: **Book of Fire**. You can then upgrade your **Skill Book** by placing it inside the **Spell Binding Table**, and selecting a **spell** that you want, which costs **Lapis Lazuli** and a large amount of regular **Experience Levels** You can then equip your **Spell Book** inside your **Accessories Menu**, and will then be able to use said abilities while wielding a **weapon**. **Spells** requires a specific **Rune** each time when cast, for example: if having **Book of Fire**, you will need **Fire Runes** to cast the fire spells. Also, killing Monsters will sometimes drop **Hat Bags** These **Hat Bags** can be opened by **right-clicking** whilst holding it, to obtain a random **cosmetic hat**, which can be equipped in your **Accessory Menu** **Additional Information:** Spoiler Upon **Death**, you will now keep **Weapons**, **Armor**, **Ammo**, **Trinkets** and **Gadgets** for example **Backpacks** or **Cosmetic Hats**, however you will still **drop blocks, gems etc** upon death, as well as loose all experience. Dropped items will now decay after **10 minutes**, instead of the normal **5 minutes**. Items with the [Mending](https://minecraft.wiki/w/Mending) enchantment can now be manually repaired by simply **holding** the item, **Sneaking** and **Right-Clicking** to directly transfer some of your experience into repairing the held item. You can now place a enchanted item on a **Grindstone**, and a regular book, to **transfer** the enchantments from the item into the book. You can change the **Enchantment Color** on enchanted items now, by simply typing the following command: **/glint_color [color]** Additional glint commands can be found [here.](https://modrinth.com/mod/no-more-purple) **Known Bugs/Issues:** Spoiler [Bug] If textures appear **black**, for example the top side of chests, use the following command in-game: **/flywheel backened instancing** That command should fix the issue. This bug "should" not appear while using **Shaders**. [Bug] Sometimes the "item frame" around the item name will glitch out, this happens sometimes when going in/out of the **Accessories Menu**. Simply go to the **Accessories Menu** again, and look at an item in your own inventory, then exit the **Accessories Menu**, and it should be fixed. [Issue] Sometimes the loot beams will bug and glitch out, there is no known fix :c [Issue] While in the **Accessory Menu**, using the **mouse scroll wheel** while hovering over equipped items will **Unequip them**, keep this in mind as it is very easy to accidentally unequip gear when using the mouse scroll wheel.