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Minecart Trains

Link minecarts to trains like it should be possible in vanilla!

Modrinth game-mechanics storage transportation

Описание

# Minecart Trains Introducing Minecart Trains! Experience a whole new level of immersion as you connect minecarts together, transforming them into powerful and efficient trains. ![picture of train](https://cdn.modrinth.com/data/plRff0I9/images/ffb00f86d97b4e5edf8c231b0a382528dd4754ff.png) ## Features: - linking minecarts to form a train - freezing furnace minecarts with non-powered booster rails (to stop trains) - minecarts at high velocity kill mobs on the track (configurable) - arrows can't destroy minecarts (configurable) - coal carts which the furnace cart will refuel from - fuel consumption of the furnace minecart is configurable - highspeed tracks inspired by hsrails (only on adapted railways) ## Showcase Video: ## How it works: **Coupling:** The standard coupling tool is the chain. With this you click on two minecarts one after the other. The second one will follow the first one. With a train you work your way through from front to back. (I am working on making the order irrelevant). **Coal Carts:** Furnace minecarts will, if already going, refuel from a coal cart nearby. Coal carts can be crafting with a minecart and a coal block. Coal carts will only interact with hoppers to refill but only coal and charcoal. ## What is planned: - safe chunk unloading - auto. chunk loading - making the linking order irrelevant - fuel indication ## What is not (yet) possible: - trains that push backwards (w.i.p.) - trains going around 2x2 curves ## bStats ![bStats](https://bstats.org/signatures/bukkit/Minecart%20Trains.svg)