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LOTR MiddleEarth Tweaks - The Lord of the Rings

Vertical Slabs, Better Guardmode, Ally Conquest Fix, /conquestDecay, very customizable, LOTR compartible

Modrinth adventure optimization utility

Описание

Made for **[The Lord of The Rings Mod Legacy - LOTR](https://www.google.com/search?q=the+lord+of+the+rings+mod+legacy) (dependency)** [Open Wiki](https://javanosa.github.io/wiki/)   -  [Developer-API](https://github.com/Javanosa/MiddleEarth-Tweaks/blob/main/MeTweaksAPI.java)  -  [Join Discord](https://discord.gg/maHfVhGaah) ### Features: - Vertical Slabs _(can be disabled)_ - Wool, Bark and Beam Slabs _(can be disabled)_ - Wool and Bark Stairs _(can be disabled)_ - Bark Walls (Branches) _(can be disabled)_ - Bark Blocks _(no new block id)_ - Customize Mountspeeds - Healthbar and Attribute Info - Advanced Guardmode - Toggle-Guardmode-Horn - Fix Mounted NPCs getting lost - Riders dont suffocate in Blocks anymore - /conquestdecay to control/disable conquest decrease - Fix Ally Aid Conquest unclearable - /cfarview to view farther than the server distance - Hired Unit Count Overlay - Banner Protection Improvements   - Upgradeable Ranged Weapons for Hireds - Unit Overview (U Key) for mass assignment, Summary and Inventory management - Hoe's can now harvest hay, thatch, reed and wattle&daub blocks - Fix Npc's offering a quest but not showing questoffer-mark - Fix Bombardiers destroying blocks within protection - Foods like Berries can be consumed faster to balance their low saturation   - Option to prevent ring writing overflowing the edge - Many Projectile BugFixes like unpickable or hovering projectiles - Option to make Hireds conquer for their own Faction - Fix Entities not hitable after respawn _(Vanilla Bug)_ - Fix Deathscreen buttons unclickable after rescaling window _(Vanilla Bug)_ - Half Troll Additions like Stone Thrower Unit and additional Alignment Area _(configurable)_ - New /give command to accept multiple players - Allied NPC projectiles pass through allied NPC's _(configurable)_ - Ranged AI Improvements - Randomly Enchant Ranged NPC Weapons now too - NPC's are now able to use plates, spears, termites as ranged weapons - Transfer Hired Units to other Players - Warg Mounts no more die quickly from Falldamage - Fixed Mounts running away or keep walking - Reduced Loss, Exceptions or Duping of units upon teleporting to their Owner - Fixes several issues with Ent-Draughts, Mugs and Stews when stacked - Ability to stack effects _(configurable)_ - Enhanced Stew Stacksizes - FastTravel Improvements - PlayerTabList Improvements - Unit Tracker to avoid loss of units during travel_ (F7 + U key)_ - Draught Effects can be stacked now (+50% increase) - Enhanced Stacksizes for Draughts and Stews - Mounted Banner Bearers - Explosion Physics - Fixed LOTR Weather Performance - Option to make Mercenary Captains aggressive - Option to increase max miniquest tasks per faction - LOTR Chandeliers can now be placed on the bottom of iron bars and et futurum chains - AI Conquest _(NPCs conquest on their own, default disabled)_ - New Commands with lotr specific Features: - /entitykill - /entitytp - /entityeffect - /entitystack - Potion ID Config - Improved Trapdoor and Fencegate placement   - Very Customizable - Every Feature can be disabled, more in metweaks-ASM.properties **More Features:** - Fix Horse Chest Performance - Attacks from NPCs of the Harad Continent are not sluggish anymore - Melon Blocks can be harvested with an axe now - Tauredain Blowgunners have a low chance of shooting poisened darts - Always set Bedspawn on attempt - Bed: Enemies nearby - in MiddleEarth - Fix Spawners causing Inventory lag - Fix Turkish Language File Issue - /conqClear command to clear up specific faction conquest - Option to disable Structures Work in Progress - Many more features comming! My vision is a mod that suits everyone with its customization. It adds features for the LOTR Mod by Mevans, just plain Vanilla and other great 1.7.10 Mods _All Rights of the Lord of the Rings Mod go to Mevans_