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World Manager

Create and manage worlds in-game, through commands. An improved Multiverse alternative for Fabric.

Modrinth management utility worldgen

Описание

# WorldManager Create and manage worlds in-game, through commands. ## Commands The main command is `/worldmanager`. It has a shorter alias `/wm`. - `/wm list` opens an overview gui of all custom worlds that have been created through this mod - `/wm delete ` deletes the specified world, kicking all players that are currently in it - `/wm tp []` teleports to the specified world to the players last location. - `/wm seticon []` sets the world icon to the specified item, or the item in your hand. - `/wm manage []` opens world management gui for the specified world, or the current world - `/wm setportal []` changes the portal destination of the specified portal in the current world ### Create `/wm create ` opens a gui where you can configure your world (dimension type, chunk generator and seed) `/wm create ` allows you to create a world without using the gui (advanced). `{seed: 0L, generator: {biome: "minecraft:the_void", type: "fantasy:void"}, type: "minecraft:overworld"}` could be used to create a void world. ### Import `/wm create [--custom-config]` allows you to import a world from a zip, rar or tar archive, or from a folder. ### Export `/wm export []` allows you to export the current world to an `export.zip` archive. This zip file will contain the specified world (or all selected worlds if the id is not specified), along with an appropriate `level.dat` file and a datapack to correctly load the worlds (e.g., in singleplayer). The file / folder needs to contain a valid `level.dat` file. This will import the overworld dimension of the given world. #### Multiverse Multiverse doesn't correctly specify the world configuration. WorldManager won't be able to infer configurations like world height or chunk generation. You should append `--custom-config` when importing to manually configure your world to match the original configuration as close as possible. ### Spawn `/wm setspawn` sets the world spawn of the current world to your position. `/wm spawn []` teleports to the specified world spawn. If the spawn point is not set, it uses the vanilla spawn point logic. ![gui example](https://github.com/DrexHD/WorldManager/blob/1.21.5/media/gui.png?raw=true) _Powered by [fantasy](https://github.com/nucleoidmc/fantasy)