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McOSM

A Mod that imports OpenStreetMap data into Minecraft, compatible with Build The Earth.

Modrinth utility worldgen

Описание

# McOSM A Mod that imports OpenStreetMap data into Minecraft, fully compatible with CubicChunks, Terra121 and the Build The Earth map projection. ## Features * Making building shells. * Making each house the right height based on its OSM data height. * Adding windows on buildings based on how many floors they have. * Set building material based on OSM material data. * Set building material based on OSM building color data. * Making roads. * Creating different road types based on OSM data. * Including walkways, stairs and ~~corridors inside houses.~~ (```TODO```) * ~~Automatically making tunnels.~~ (```TODO```) * ~~Adding pedestrian crossings to roads..~~ (```TODO```) * ~~Making railroads.~~ (```TODO```) * ~~Building train platforms.~~ (```TODO```) * Making vegetation * Making trees, tree rows and hedges based on OSM data. * Gui to auto download API data and build in one command. * Load data from a file or from the API. * Building in Cubic or Non-Cubic chunk worlds. ## Commands There are several commands to load map data into minecraft, here are all of them: * ```/osm``` or ```/osm [lat1] [lon1] [lat2] [lon2]``` to open the download and build gui * ```/osmshell``` to start building the building right under you without a gui * ```/osmfile [path]``` to open data from a file and open the build gui * ```/osmapi [lat1] [lon1] [lat2] [lon2]``` to copy a link of the api url to your clipboard to manually open it * ```/osm stop``` to stop all current tasks * ```/osmcoords ``` to convert GPS coordinates to/from ingame coordinates ## Usage * Go on a map (like Google maps), then find the latitude and longitude of the northwest and southeast corners of the area you want to download ([How?](https://support.google.com/maps/answer/18539)), and save those coordinates for later. * Then run the ```/osm``` command which will open the builder gui * Select the features you want on the left *(The [Global/Local] toggle changes the building placement from on the terra121 map location to locally around the player)* * Then paste the latitude/longitude you copied from earler into coordinate boxes. the map preview should now vaguely line up *(**It doesn't enterly line up!** As long as it isn't on the other side of the earth it should be fine)* * Then click the ```Download``` Button and wait for it to download, If it wasn't successful it should say an error in the output box * If it successfully downloaded, you can click on the ```Start``` button to start building *(you don't have to be in the chunks its building in for it to build)* **Important:** When using the mod in a Terra121 world, turn the map direction to upright and BTE projecttion! Also turn off roads and building outlines for the best result!