Описание
# Minecraft Challenges Mod
A mod that adds new challenges to minecraft.
# Installation
The mod is currently server side only. Download the packaged jar and install it in your servers mod folder.
# Usage
If the mod was loaded successfully, you will have the following commands available (assuming you are OP on the server):
| command | Description | Note |
|---------------------|-----------------------------------------------|----------------------------------------------------------------------------------------------|
| `/challenge config` | Configure which challenges should be active | You can also configure an active challenge after it was started and (de-)activate challenges |
| `/challenge start` | Starts the challenge and the associated timer | Make sure to configure the challenges before! |
| `/challenge pause` | Pause the timer of the challenge | |
| `/challenge resume` | Resume the timer of the challenge | |
| `/challenge stop` | Stop a running challenge | |
| Challenge configuration interface with no challenges active | Challenge configuration interface with Hardcore, Slay Enderdragon, Scrambled Mob Drops and Destroy Blocks on Break enabled |
| --- | --- |
|  |  |
# Challenges
| Challenge | Description | End Condition |
|--------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|-------------------------------------------------|
| Hardcore | Similar to vanilla hardcore, only that if one player dies, all other players also die and the challenge is lost. | Loose: Death of at least one player |
| Slay Enderdragon | Challenge goal to finish minecraft (i.e. slay the Enderdragon). | Win: A player kills the ender dragon in the end |
| Slay Wither | Challenge goal to kill the Wither. | Win: A player kills the wither |
| Slay Warden | Challenge goal to kill the Warden. | Win: A player kills the warden |
| Scrambled Mob Drops | If a mob is killed by a player, the mob drops a random item. If the same player kills the same mob, they will always drop the same item (e.g. a cow killed by player x will always drop dirt, while a cow killed by player y will always drop cobblestone). | / |
| Random Mob Drops | If a mob is killed by a player, the mob drops a random item. | / |
| Scrambled Block Drops | If a player mines a block, the drops are scrambled on a per player and block basis. | / |
| Random Block Drops | If a player mines a block, the drops are randomized. | / |
| Random Mobs on Damage | If a player damages a mob, the mob will be replaced by a random other mob. | / |
| Scrambled Mobs on Damage | If a player damages a mob, the mob will be replaced by a scrambled other mob. | / |
| No Crafting Tables | Players cannot use crafting tables. | / |
| Random Mob Speed | Newly spawned mobs will spawn with a random speed modifier, which can make them slower or faster then they normally would be. | / |
| Delete Block on Break | If a player breaks a block, a 3x3x3 matrix around that block will also be broken, but no items are dropped. | / |
## A Note on Randomizers and Scramblers
* *Randomizer*: A randomizer always selects a random item/block/mob for every player. E.g. if player x first hits a cow, it is replaced by a chicken. If player x hits a second cow it is replaced by a zombie.
* *Scrambler*: A scrambler will pre-randomize all items/blocks/mobs for each player and then deterministically select the same item/block/mob for each input element. E.g. if player x hits a cow, the cow will always be replaced by a chicken, while if player y hits a cow, the cow will always be replaced by a wither.