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Matcha Programmer Art

Programmer Art textures for Matcha Flavoured

Modrinth equipment items modded

Описание

Matcha Programmer Art remakes many textures from klei_wright's [Matcha Flavoured](https://modrinth.com/datapack/matcha-flavoured) in the style of Programmer Art. [REQUIRES Matcha Vanilla Flavoured](https://modrinth.com/resourcepack/matcha-vanilla-flavoured) [REQUIRES Polytone](https://modrinth.com/mod/polytone) This resource pack is a work in progress! Matcha Flavoured has many textures, so I would really appreciate any help you can give. If you'd like to contribute, you can create [a pull request](https://github.com/antigers/matcha-programmer-art/pulls) or just write [an issue](https://github.com/antigers/matcha-programmer-art/issues) with attached files. Problem reports and suggestions are also appreciated. # Recommended load order From top to bottom: 1. (This pack) Matcha Programmer Art 2. (Optional) [Matcha Trims](https://modrinth.com/datapack/matcha-trims) if you want armor trims compatibility 3. (Required) [Matcha Vanilla Flavoured](https://modrinth.com/resourcepack/matcha-vanilla-flavoured) 4. (Highly recommended) [Programmer Art Continuation Project (PACP)](https://modrinth.com/resourcepack/pacp) is the most compatible with this pack and the best in my opinion, but [Programmer Art Fix](https://modrinth.com/resourcepack/programmer-art-fix) is also a good option 5. (Built-in) Programmer Art 6. (Built-in) Default ![Screenshot of the resource pack load order from the in game screen](https://cdn.modrinth.com/data/cached_images/e0a57a6e5a65c190da28fedf2bded6cdaf1e1553.png) # Water colors Matcha Flavoured data pack overrides water colors in all biomes with a pale gray-ish color, which doesn't look too good with vanilla or programmer art textures. This resource pack overrides water colors back to vanilla values, but it requires [Polytone](https://modrinth.com/mod/polytone) mod for the overrides to actually be applied. Unfortunately, resource packs cannot do that in vanilla. If you want old water with vibrant blue color, add [Old Water Texture](https://modrinth.com/resourcepack/old-water-texture) on top of this pack (ignore incompatibility warning, it works fine). You would still need Polytone though, otherwise the color will be incorrect. # Old HUD If you want your HUD to look like this (no experience bar, the armor bar is in place of the hunger bar): ![Old HUD example screenshot](https://cdn.modrinth.com/data/cached_images/76732193724b6c6ba4d6c19336481d4d6bd5477a.png) Then you should do the following: 1. Install [Melancholic Hunger & HUD](https://modrinth.com/mod/melancholic_hunger) mod 2. Put the following config into the config file config/melancholic_hunger.json5 (this will make the mod to only do visual HUD changes and not do anything related to game mechanincs): ``` { clientOptions: { hide_hunger_bar: true, hide_experience_bar: true, show_experience_in_inventory: false, show_experience_on_screens: false, show_experience_on_gain: false, hide_locator_bar: false }, serverOptions: { disable_hunger: false, hunger_effect: "VANILLA", use_custom_food_stack_sizes: false, sprinting: "VANILLA", instant_eating: false } } ``` Also you can optionally install [Raised](https://modrinth.com/mod/raised) to move the whole HUD up by a few pixels