← Назад к ресурсам

Lost Cities Squared

A fork of the LostCities trying to fix the bugs with its old versions, focused on 1.12.2

Modrinth

Описание

# Lost Cities Squared Hello and welcome to Strubium steals code from people to make an old mod slightly better (Forked from: [Lost Cities Render Fix](https://github.com/Burchard36/LostCities-RenderFix)) (Original Mod: [The Lost Cities](https://github.com/McJtyMods/LostCities)) ## Compatibility * The Lost Soul's: Use Dev-1 and below. * The Lost Cities (Original): Does not work! These mods have the same mod id! * The Lost Cities (Render Fix): Does not work! These mods have the same mod id! * Biomes O' Plenty: Supported! Use custom generator to see biomes ## Changes (See [changelog.md](changelog.md)) * TileEntitys now get special treatment and aren't placed as normal blocks. (Not my work, this is the power of Burchard36) * New "nospawner" profile. Generates buildings with loot, but without mod spawners. * New "geopol" profile. Generate cities with the power of [GeoPol!](https://github.com/markgyoni/geopol) * Tweeks to the "onlycity" profile. Railways + Highways. * Un-privated all the hidden "base" profies. * Removed the water that generates inside buildings * Stopped using dungeon loot in citys. ## Future Plans * A palette that uses MWC Props * A config system for city loot as 1.12.2 doesnt support datapacks * Remastered Chisel profile (It will look nicer) ## Really Far in the Future Plans * Investigate the memory leak (https://github.com/McJtyMods/LostCities/issues/251) * City Zoneing (Downtown, suburbs , etc) (https://github.com/McJtyMods/LostCities/issues/556) Use code "smeagle" to save 15% off your first month! [Affiliate Link](https://billing.kinetichosting.net/aff.php?aff=450) ![Kinetic Hosting](https://cdn.discordapp.com/attachments/1118346318486700103/1119076397026132038/smeagle.png?ex=6516d15c&is=65157fdc&hm=76f5acf3883c44a6a0acfea6d69c001845a0a977c467758db3d8fed208e7e7da& "Kinetic")